diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index ee798867af6..00962b192ac 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -402,7 +402,7 @@ void WorldSession::HandleGuildBankActivate(WorldPackets::Guild::GuildBankActivat if (!go) return; - Guild* const guild = GetPlayer()->GetGuild(); + Guild const* guild = GetPlayer()->GetGuild(); if (!guild) { Guild::SendCommandResult(this, GUILD_COMMAND_VIEW_TAB, ERR_GUILD_PLAYER_NOT_IN_GUILD); diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h index db791f2863b..843bf4c5207 100644 --- a/src/server/game/Server/Packets/GuildPackets.h +++ b/src/server/game/Server/Packets/GuildPackets.h @@ -474,7 +474,7 @@ namespace WorldPackets class GuildCommandResult final : public ServerPacket { public: - GuildCommandResult() : ServerPacket(SMSG_GUILD_COMMAND_RESULT, 9) { } + GuildCommandResult() : ServerPacket(SMSG_GUILD_COMMAND_RESULT_2, 9) { } WorldPacket const* Write() override;