--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-18 17:58:13 -06:00
68 changed files with 1508 additions and 1553 deletions

View File

@@ -3698,7 +3698,8 @@ void Spell::EffectSummonGuardian(uint32 i)
}
// trigger
if(!m_originalCaster || m_originalCaster->GetTypeId() != TYPEID_PLAYER /*m_spellInfo->Id == 40276*/)
if(!m_originalCaster || m_originalCaster->GetTypeId() != TYPEID_PLAYER
&& !((Creature*)m_originalCaster)->isTotem()/*m_spellInfo->Id == 40276*/)
{
EffectSummonWild(i);
return;
@@ -6047,14 +6048,16 @@ void Spell::EffectKnockBack(uint32 i)
float vsin = sin(m_caster->GetAngle(unitTarget));
float vcos = cos(m_caster->GetAngle(unitTarget));
float speedxy = float(m_spellInfo->EffectMiscValue[i])/10;
float speedz = float(damage/-10);
WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8+4+4+4+4+4));
data.append(unitTarget->GetPackGUID());
data << uint32(0); // Sequence
data << float(vcos); // x direction
data << float(vsin); // y direction
data << float(m_spellInfo->EffectMiscValue[i])/10; // Horizontal speed
data << float(damage/-10); // Z Movement speed (vertical)
data << float(speedxy); // Horizontal speed
data << float(speedz); // Z Movement speed (vertical)
((Player*)unitTarget)->GetSession()->SendPacket(&data);
}