Core/Chat: Apply language translations to creature chat

This commit is contained in:
Shauren
2021-05-01 22:12:58 +02:00
parent 3b578fc6b9
commit c8e5f78b82
4 changed files with 72 additions and 82 deletions

View File

@@ -18,32 +18,54 @@
#include "ChatTextBuilder.h"
#include "CreatureTextMgr.h"
#include "DB2Stores.h"
#include "GridNotifiers.h"
#include "LanguageMgr.h"
#include "ObjectMgr.h"
#include "Player.h"
#include <cstdarg>
namespace Trinity
{
PacketSenderOwning<WorldPackets::Chat::Chat>* BroadcastTextBuilder::operator()(LocaleConstant locale) const
ChatPacketSender::ChatPacketSender(ChatMsg chatType, ::Language language, WorldObject const* sender, WorldObject const* receiver,
std::string message, uint32 achievementId /*= 0*/, LocaleConstant locale /*= LOCALE_enUS*/)
: Type(chatType), Language(language), Sender(sender), Receiver(receiver), Text(std::move(message)), AchievementId(achievementId), Locale(locale), LanguageSkillId(0)
{
UntranslatedPacket.Initialize(Type, Language, Sender, Receiver, Text, AchievementId, "", Locale);
UntranslatedPacket.Write();
if (LanguageDesc const* languageDesc = sLanguageMgr->GetLanguageDescById(language))
LanguageSkillId = languageDesc->SkillId;
}
void ChatPacketSender::operator()(Player const* player) const
{
if (player->CanUnderstandLanguageSkillId(LanguageSkillId))
{
player->SendDirectMessage(UntranslatedPacket.GetRawPacket());
return;
}
if (!TranslatedPacket)
{
TranslatedPacket.emplace();
TranslatedPacket->Initialize(Type, Language, Sender, Receiver, sLanguageMgr->Translate(Text, Language), AchievementId, "", Locale);
TranslatedPacket->Write();
}
player->SendDirectMessage(TranslatedPacket->GetRawPacket());
}
ChatPacketSender* BroadcastTextBuilder::operator()(LocaleConstant locale) const
{
BroadcastTextEntry const* bct = sBroadcastTextStore.LookupEntry(_textId);
PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
chat->Data.Initialize(_msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, "", locale);
return chat;
return new ChatPacketSender(_msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? DB2Manager::GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, locale);
}
PacketSenderOwning<WorldPackets::Chat::Chat>* CustomChatTextBuilder::operator()(LocaleConstant locale) const
ChatPacketSender* CustomChatTextBuilder::operator()(LocaleConstant locale) const
{
PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
chat->Data.Initialize(_msgType, _language, _source, _target, _text, 0, "", locale);
return chat;
return new ChatPacketSender(_msgType, _language, _source, _target, _text, 0, locale);
}
PacketSenderOwning<WorldPackets::Chat::Chat>* TrinityStringChatBuilder::operator()(LocaleConstant locale) const
ChatPacketSender* TrinityStringChatBuilder::operator()(LocaleConstant locale) const
{
PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
char const* text = sObjectMgr->GetTrinityString(_textId, locale);
if (_args)
@@ -57,18 +79,14 @@ PacketSenderOwning<WorldPackets::Chat::Chat>* TrinityStringChatBuilder::operator
vsnprintf(strBuffer, BufferSize, text, ap);
va_end(ap);
chat->Data.Initialize(_msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, "", locale);
return new ChatPacketSender(_msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, locale);
}
else
chat->Data.Initialize(_msgType, LANG_UNIVERSAL, _source, _target, text, 0, "", locale);
return chat;
return new ChatPacketSender(_msgType, LANG_UNIVERSAL, _source, _target, text, 0, locale);
}
PacketSenderOwning<WorldPackets::Chat::Chat>* CreatureTextTextBuilder::operator()(LocaleConstant locale) const
ChatPacketSender* CreatureTextTextBuilder::operator()(LocaleConstant locale) const
{
PacketSenderOwning<WorldPackets::Chat::Chat>* chat = new PacketSenderOwning<WorldPackets::Chat::Chat>();
chat->Data.Initialize(_msgType, _language, _talker, _target, sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale), 0, "", locale);
return chat;
return new ChatPacketSender(_msgType, _language, _talker, _target, sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale), 0, locale);
}
}