*Some update of opvp (no real change)

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-10 23:38:51 -05:00
parent 31374835f6
commit c8ed3cf1e9
16 changed files with 818 additions and 671 deletions

View File

@@ -54,10 +54,46 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
typedef std::list<const AreaPOIEntry *> AreaPOIList;
SiegeWorkshop::SiegeWorkshop(OPvPWintergrasp *opvp, BuildingState *state)
: OPvPCapturePoint(opvp), m_buildingState(state), m_wintergrasp(opvp)
, m_vehNum(0)
{
}
void SiegeWorkshop::ChangeState()
{
Creature *creature = ObjectAccessor::GetObjectInWorld(m_Creatures[0], (Creature*)NULL);
if(!creature)
return;
uint32 entry = 0;
if(m_State == OBJECTIVESTATE_ALLIANCE)
{
m_buildingState->team = TEAM_ALLIANCE;
entry = 30499;
}
else if(m_State == OBJECTIVESTATE_HORDE)
{
m_buildingState->team = TEAM_HORDE;
entry = 30400;
}
else
return;
m_wintergrasp->BroadcastStateChange(m_buildingState);
if(entry != creature->GetEntry())
{
creature->SetOriginalEntry(entry);
creature->Respawn(true);
}
else if(!creature->isAlive())
creature->Respawn(true);
}
bool OPvPWintergrasp::SetupOutdoorPvP()
{
m_defender = TeamId(rand()%2);
//m_defender = TEAM_ALLIANCE;
// Load buildings
AreaPOIList areaPOIs;
@@ -76,10 +112,13 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
}
minX -= 20; minY -= 20; maxX += 20; maxY += 20;
QueryResult *result = WorldDatabase.PQuery("SELECT `guid`,`position_x`,`position_y` FROM `gameobject`,`gameobject_template` WHERE `gameobject`.`map`=571"
QueryResult *result = WorldDatabase.PQuery("SELECT `guid` FROM `gameobject`,`gameobject_template`"
" WHERE `gameobject`.`map`=571"
" AND `gameobject`.`position_x`>%f AND `gameobject`.`position_y`>%f"
" AND `gameobject`.`position_x`<%f AND `gameobject`.`position_y`<%f"
" AND `gameobject_template`.`type`=33 AND `gameobject`.`id`=`gameobject_template`.`entry`", minX, minY, maxX, maxY);
" AND `gameobject_template`.`type`=33"
" AND `gameobject`.`id`=`gameobject_template`.`entry`",
minX, minY, maxX, maxY);
if(!result)
return false;
@@ -88,9 +127,11 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
GameObjectData const * goData = objmgr.GetGOData(guid);
if(!goData) // this should not happen
continue;
float x = goData->posX, y = goData->posY;
float minDist = 100;
AreaPOIList::iterator poi = areaPOIs.end();
for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
@@ -106,12 +147,86 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
}
}
if(poi != areaPOIs.end())
if(poi == areaPOIs.end())
continue;
// add building to the list
TeamId teamId = x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender);
m_buildingStates[guid] = new BuildingState((*poi)->worldState, teamId, m_defender != TEAM_ALLIANCE);
areaPOIs.erase(poi);
//disable for now
continue;
// add capture point
uint32 capturePointEntry = 0;
//192028 192029
//192030 192031
//192032 192033
//190475 190487 not sure
//192626 192627
//194959 194960
switch(goData->id)
{
m_buildingStates[guid] = new BuildingState((*poi)->worldState
, x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender)
, m_defender != TEAM_ALLIANCE);
areaPOIs.erase(poi);
case 192028: capturePointEntry = 190475; break;
case 192029: capturePointEntry = 190487; break;
case 192030: capturePointEntry = 190475; break;
case 192031: capturePointEntry = 190487; break;
case 192032: capturePointEntry = 190475; break;
case 192033: capturePointEntry = 190487; break;
}
if(capturePointEntry)
{
uint32 engGuid = 0;
QueryResult *result = WorldDatabase.PQuery("SELECT `guid` FROM `creature`"
" WHERE `creature`.`map`=571"
" AND `creature`.`id` IN (30400, 30499);");
if(!result)
{
sLog.outError("Cannot find siege workshop master in creature!");
continue;
}
float minDist = 100;
do
{
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
const CreatureData *creData = objmgr.GetCreatureData(guid);
if(!creData)
continue;
float dist = (abs(creData->posX - x) + abs(creData->posY - y));
if(minDist > dist)
{
minDist = dist;
engGuid = guid;
}
}while(result->NextRow());
delete result;
if(!engGuid)
{
sLog.outError("Cannot find nearby siege workshop master!");
continue;
}
SiegeWorkshop *workshop = new SiegeWorkshop(this, m_buildingStates[guid]);
if(!workshop->AddCapturePoint(capturePointEntry, goData->id, goData->posX, goData->posY, goData->posZ))
{
delete workshop;
sLog.outError("Cannot add capture point!");
continue;
}
workshop->AddGO(0, guid, goData->id);
workshop->AddCre(0, engGuid);
m_capturePoints.push_back(workshop);
workshop->ChangeState();
}
}while(result->NextRow());
delete result;
@@ -122,7 +237,7 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
//gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]);
//Titan Relic eventid = 19982
objmgr.AddGameObject(192829, 571, 5440, 2840.8, 420.43, 0);
objmgr.AddGOData(192829, 571, 5440, 2840.8, 420.43, 0);
LoadTeamPair(m_goDisplayPair, GODisplayPair);
LoadTeamPair(m_creEntryPair, CreatureEntryPair);
@@ -150,9 +265,7 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
itr->second->damageState = DAMAGE_DAMAGED;
else
itr->second->damageState = DAMAGE_DESTROYED;
for(uint32 team = 0; team < 2; ++team)
for(PlayerSet::iterator p_itr = m_players[team].begin(); p_itr != m_players[team].end(); ++p_itr)
itr->second->SendUpdate(*p_itr);
BroadcastStateChange(itr->second);
}
}
}
@@ -291,6 +404,13 @@ void OPvPWintergrasp::SendInitWorldStatesTo(Player *player)
BroadcastPacket(data);
}
void OPvPWintergrasp::BroadcastStateChange(BuildingState *state)
{
for(uint32 team = 0; team < 2; ++team)
for(PlayerSet::iterator p_itr = m_players[team].begin(); p_itr != m_players[team].end(); ++p_itr)
state->SendUpdate(*p_itr);
}
bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature)
{
TeamPairMap::const_iterator itr = m_creEntryPair.find(creature->GetCreatureData()->id);
@@ -302,6 +422,8 @@ bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature)
creature->SetOriginalEntry(entry);
creature->Respawn(true);
}
else if(!creature->isAlive())
creature->Respawn(true);
}
return false;