*Improve setupatebit code. Also can get more debug info.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-11 12:00:43 -05:00
parent 95312bcf02
commit c9005f636e

View File

@@ -749,20 +749,10 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
void Object::ClearUpdateMask(bool remove)
{
if(!m_uint32Values_mirror || !m_uint32Values)
{
sLog.outCrash("Object::ClearUpdateMask: Object entry %u (type %u) does not have uint32Values", GetEntry(), GetTypeId());
return;
}
uint32 *temp = m_uint32Values;
uint32 temp = m_uint32Values[0];
temp = m_uint32Values_mirror[0];
memcpy(m_uint32Values_mirror, m_uint32Values, m_valuesCount*sizeof(uint32));
for( uint16 index = 0; index < m_valuesCount; index ++ )
{
if(m_uint32Values_mirror[index]!= m_uint32Values[index])
m_uint32Values_mirror[index] = m_uint32Values[index];
}
if(m_objectUpdated)
{
if(remove)
@@ -806,27 +796,23 @@ bool Object::LoadValues(const char* data)
void Object::_SetUpdateBits(UpdateMask *updateMask, Player* /*target*/) const
{
if(!m_uint32Values_mirror || !m_uint32Values)
{
sLog.outCrash("Object::_SetUpdateBits: Object entry %u (type %u) does not have uint32Values", GetEntry(), GetTypeId());
return;
}
uint32 *value = m_uint32Values;
uint32 *mirror = m_uint32Values_mirror;
uint32 temp = m_uint32Values[0];
temp = m_uint32Values_mirror[0];
for(uint16 index = 0; index < m_valuesCount; ++index)
for(uint16 index = 0; index < m_valuesCount; ++index, ++value, ++mirror)
{
if(m_uint32Values_mirror[index]!= m_uint32Values[index])
if(*mirror != *value)
updateMask->SetBit(index);
}
}
void Object::_SetCreateBits(UpdateMask *updateMask, Player* /*target*/) const
{
for( uint16 index = 0; index < m_valuesCount; index++ )
uint32 *value = m_uint32Values;
for(uint16 index = 0; index < m_valuesCount; ++index, ++value)
{
if(GetUInt32Value(index) != 0)
if(*value)
updateMask->SetBit(index);
}
}