Core/Spells: unclusterfuck weapon damage spell effect handler

* weapon effect values can now be manipulated via spell scripts
* moved Kill Shot attack power bonus to spell_bonus_data
* converted Warrior's Devastate effect handler hack to spell script
This commit is contained in:
Ovahlord
2019-11-08 03:38:11 +01:00
parent 4215720f8d
commit c949e12f80
5 changed files with 97 additions and 91 deletions

View File

@@ -0,0 +1,7 @@
DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_warr_devastate';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(20243, 'spell_warr_devastate');
DELETE FROM `spell_bonus_data` WHERE `entry`= 53351;
INSERT INTO `spell_bonus_data` (`entry`, `ap_bonus`, `comments`) VALUES
(53351, 0.45, 'Hunter - Kill Shot');