diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp index dbd12faaeea..e6045a69dc2 100644 --- a/src/server/game/Scripting/ScriptReloadMgr.cpp +++ b/src/server/game/Scripting/ScriptReloadMgr.cpp @@ -1056,7 +1056,7 @@ private: return; } - + // Find all source files of a changed script module and removes // it from the changed source list, invoke the build afterwards. bool rebuild_buildfiles; @@ -1128,7 +1128,7 @@ private: ASSERT(_build_job->IsValid(), "Invalid build job!"); // Retrieve the result - auto const error = _build_job->GetProcess()->GetFutureResult().get(); + auto const error = _build_job->GetProcess()->GetFutureResult().get(); if (terminate_early) { @@ -1217,7 +1217,7 @@ private: TC_LOG_INFO("scripts.hotswap", "Rerunning CMake because there were sources added or removed..."); - _build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_RERUN_CMAKE, + _build_job->UpdateCurrentJob(BuildJobType::BUILD_JOB_RERUN_CMAKE, InvokeAsyncCMakeCommand(EscapeWindowsPath(BuiltInConfig::GetBuildDirectory()))); }