diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 4fd912298ec..f3a1803dfca 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -223,7 +223,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) recvData >> guid; // Check possible cheat - if (!_player->IsAlive()) + if (!GetPlayer()->IsAlive() || !IS_CRE_OR_VEH_GUID(guid)) return; GetPlayer()->SendLoot(guid, LOOT_CORPSE);