diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 97e3880161a..f91fc1985d5 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -367,7 +367,7 @@ void FlightPathMovementGenerator::InitEndGridInfo() _endMapId = (*i_path)[nodeCount - 1].MapID; //! MapId of last node _preloadTargetNode = nodeCount - 3; _endGridX = (*i_path)[nodeCount - 1].LocX; - _endGridY = (*i_path)[nodeCount - 1].LocZ; + _endGridY = (*i_path)[nodeCount - 1].LocY; } void FlightPathMovementGenerator::PreloadEndGrid()