mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 00:48:56 +01:00
Core/Misc: Explicitly include required headers instead of relying on them to be included by other headers
This commit is contained in:
@@ -153,7 +153,7 @@ public:
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}
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// new suggestion, or no token specified, output TOTP parameters
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handler->PSendSysMessage(LANG_2FA_SECRET_SUGGESTION, Trinity::Encoding::Base32::Encode(pair.first->second));
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handler->PSendSysMessage(LANG_2FA_SECRET_SUGGESTION, Trinity::Encoding::Base32::Encode(pair.first->second).c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -259,7 +259,7 @@ public:
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switch (sAccountMgr->CreateAccount(accountName, password, email.value_or("")))
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{
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case AccountOpResult::AOR_OK:
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handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName);
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handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName.c_str());
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if (handler->GetSession())
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{
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TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Character:[%s] %s) created Account %s (Email: '%s')",
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@@ -281,11 +281,11 @@ public:
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handler->SetSentErrorMessage(true);
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return false;
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case AccountOpResult::AOR_DB_INTERNAL_ERROR:
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handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR, accountName);
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handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR, accountName.c_str());
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handler->SetSentErrorMessage(true);
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return false;
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default:
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handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED, accountName);
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handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED, accountName.c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -62,7 +62,7 @@ public:
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{
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if (sArenaTeamMgr->GetArenaTeamByName(name))
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{
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handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_EXISTS, name);
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handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_EXISTS, name.c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -909,7 +909,7 @@ public:
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return false;
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}
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handler->PSendSysMessage("Threat info for %s (%s):", target->GetName(), target->GetGUID().ToString().c_str());
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handler->PSendSysMessage("Threat info for %s (%s):", target->GetName().c_str(), target->GetGUID().ToString().c_str());
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ThreatManager const& mgr = target->GetThreatManager();
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@@ -1468,7 +1468,7 @@ public:
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ASSERT(groupData); // checked by objectmgr on load
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if (explain)
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{
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handler->PSendSysMessage(" |-- '%s' (%u)", groupData->name, pair.first);
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handler->PSendSysMessage(" |-- '%s' (%u)", groupData->name.c_str(), pair.first);
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bool isBlocked = false, isSpawned = false;
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for (auto const& tuple : pair.second)
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{
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@@ -1481,29 +1481,29 @@ public:
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{
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isSpawned = true;
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if (isBlocked)
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handler->PSendSysMessage(" | |-- '%s' would be allowed to spawn by boss state %u being %s, but this is overruled", groupData->name, bossStateId, InstanceScript::GetBossStateName(actualState));
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handler->PSendSysMessage(" | |-- '%s' would be allowed to spawn by boss state %u being %s, but this is overruled", groupData->name.c_str(), bossStateId, InstanceScript::GetBossStateName(actualState));
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else
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handler->PSendSysMessage(" | |-- '%s' is allowed to spawn because boss state %u is %s.", groupData->name, bossStateId, InstanceScript::GetBossStateName(bossStateId));
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handler->PSendSysMessage(" | |-- '%s' is allowed to spawn because boss state %u is %s.", groupData->name.c_str(), bossStateId, InstanceScript::GetBossStateName(bossStateId));
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}
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else
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{
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isBlocked = true;
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handler->PSendSysMessage(" | |-- '%s' is blocked from spawning because boss state %u is %s.", groupData->name, bossStateId, InstanceScript::GetBossStateName(bossStateId));
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handler->PSendSysMessage(" | |-- '%s' is blocked from spawning because boss state %u is %s.", groupData->name.c_str(), bossStateId, InstanceScript::GetBossStateName(bossStateId));
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}
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}
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else
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handler->PSendSysMessage(" | |-- '%s' could've been %s if boss state %u matched mask 0x%02x; but it is %s -> 0x%02x, which does not match.",
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groupData->name, isSpawn ? "allowed to spawn" : "blocked from spawning", bossStateId, std::get<2>(tuple), InstanceScript::GetBossStateName(actualState), (1 << actualState));
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groupData->name.c_str(), isSpawn ? "allowed to spawn" : "blocked from spawning", bossStateId, std::get<2>(tuple), InstanceScript::GetBossStateName(actualState), (1 << actualState));
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}
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if (isBlocked)
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handler->PSendSysMessage(" | |=> '%s' is not active due to a blocking rule being matched", groupData->name);
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handler->PSendSysMessage(" | |=> '%s' is not active due to a blocking rule being matched", groupData->name.c_str());
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else if (isSpawned)
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handler->PSendSysMessage(" | |=> '%s' is active due to a spawn rule being matched", groupData->name);
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handler->PSendSysMessage(" | |=> '%s' is active due to a spawn rule being matched", groupData->name.c_str());
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else
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handler->PSendSysMessage(" | |=> '%s' is not active due to none of its rules being matched", groupData->name);
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handler->PSendSysMessage(" | |=> '%s' is not active due to none of its rules being matched", groupData->name.c_str());
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}
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else
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handler->PSendSysMessage(" - '%s' (%u) is %sactive", groupData->name, pair.first, map->IsSpawnGroupActive(pair.first) ? "" : "not ");
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handler->PSendSysMessage(" - '%s' (%u) is %sactive", groupData->name.c_str(), pair.first, map->IsSpawnGroupActive(pair.first) ? "" : "not ");
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}
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return true;
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}
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@@ -321,12 +321,12 @@ public:
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if (GameObject::DeleteFromDB(spawnId))
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{
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handler->PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, std::to_string(spawnId));
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handler->PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, std::to_string(spawnId).c_str());
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return true;
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}
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else
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{
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handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(spawnId));
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handler->PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, std::to_string(spawnId).c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -560,7 +560,7 @@ public:
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{
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float yaw, pitch, roll;
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spawnData->rotation.toEulerAnglesZYX(yaw, pitch, roll);
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handler->PSendSysMessage(LANG_SPAWNINFO_SPAWNID_LOCATION, std::to_string(spawnData->spawnId), spawnData->spawnPoint.GetPositionX(), spawnData->spawnPoint.GetPositionY(), spawnData->spawnPoint.GetPositionZ());
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handler->PSendSysMessage(LANG_SPAWNINFO_SPAWNID_LOCATION, std::to_string(spawnData->spawnId).c_str(), spawnData->spawnPoint.GetPositionX(), spawnData->spawnPoint.GetPositionY(), spawnData->spawnPoint.GetPositionZ());
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handler->PSendSysMessage(LANG_SPAWNINFO_ROTATION, yaw, pitch, roll);
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}
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@@ -336,7 +336,7 @@ public:
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}
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else
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{
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handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, std::to_string(spawnId));
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handler->PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, std::to_string(spawnId).c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -1190,7 +1190,7 @@ public:
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if (!pair.second)
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continue;
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Player const* player = ObjectAccessor::FindConnectedPlayer(pair.first);
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handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_SUBLABEL, player ? player->GetName() : Trinity::StringFormat("Offline player (GUID %s)", pair.first.ToString()).c_str(), pair.second->size());
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handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_SUBLABEL, player ? player->GetName().c_str() : Trinity::StringFormat("Offline player (GUID %s)", pair.first.ToString().c_str()).c_str(), pair.second->size());
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for (auto it = pair.second->cbegin(); it != pair.second->cend(); ++it)
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{
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@@ -1213,12 +1213,12 @@ public:
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Loot const& loot = creatureTarget->loot;
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if (!creatureTarget->isDead() || loot.empty())
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{
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handler->PSendSysMessage(LANG_COMMAND_NOT_DEAD_OR_NO_LOOT, creatureTarget->GetName());
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handler->PSendSysMessage(LANG_COMMAND_NOT_DEAD_OR_NO_LOOT, creatureTarget->GetName().c_str());
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handler->SetSentErrorMessage(true);
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return false;
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}
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handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_HEADER, creatureTarget->GetName(), creatureTarget->GetEntry());
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handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_HEADER, creatureTarget->GetName().c_str(), creatureTarget->GetEntry());
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handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_MONEY, loot.gold / GOLD, (loot.gold%GOLD) / SILVER, loot.gold%SILVER);
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if (!all)
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