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Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
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@@ -483,7 +483,7 @@ public:
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uint64 StomachEnterTarget;
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//Stomach map, bool = true then in stomach
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UNORDERED_MAP<uint64, bool> Stomach_Map;
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std::unordered_map<uint64, bool> Stomach_Map;
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void Reset() override
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{
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@@ -536,7 +536,7 @@ public:
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if (Stomach_Map.empty())
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return NULL;
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UNORDERED_MAP<uint64, bool>::const_iterator i = Stomach_Map.begin();
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std::unordered_map<uint64, bool>::const_iterator i = Stomach_Map.begin();
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std::list<Unit*> temp;
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std::list<Unit*>::const_iterator j;
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@@ -680,7 +680,7 @@ public:
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DoCast(me, SPELL_PURPLE_COLORATION, true);
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UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
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std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
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//Kick all players out of stomach
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while (i != Stomach_Map.end())
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@@ -712,7 +712,7 @@ public:
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if (StomachAcidTimer <= diff)
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{
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//Apply aura to all players in stomach
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UNORDERED_MAP<uint64, bool>::iterator i = Stomach_Map.begin();
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std::unordered_map<uint64, bool>::iterator i = Stomach_Map.begin();
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while (i != Stomach_Map.end())
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{
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