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Whack questgivers in the head with a bat to make them properly show ! or ? properly depending on the questtype they hand out
Patch by Liberate --HG-- branch : trunk
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@@ -44,7 +44,7 @@ Quest::Quest(Field * questRecord)
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RequiredMaxRepValue = questRecord[17].GetInt32();
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SuggestedPlayers = questRecord[18].GetUInt32();
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LimitTime = questRecord[19].GetUInt32();
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QuestFlags = questRecord[20].GetUInt16();
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QuestFlags = questRecord[20].GetUInt32();
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uint32 SpecialFlags = questRecord[21].GetUInt16();
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CharTitleId = questRecord[22].GetUInt32();
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PlayersSlain = questRecord[23].GetUInt32();
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