*Correct check range for totem area auras.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-04-20 16:48:35 +02:00
parent 4ac0914d81
commit cc5414f925
14 changed files with 56 additions and 39 deletions

View File

@@ -6974,7 +6974,7 @@ bool PlayerCondition::Meets(Player const * player) const
case CONDITION_NONE:
return true; // empty condition, always met
case CONDITION_AURA:
return player->HasAura(value1, value2);
return player->HasAuraEffect(value1, value2);
case CONDITION_ITEM:
return player->HasItemCount(value1, value2);
case CONDITION_ITEM_EQUIPPED:
@@ -7006,7 +7006,7 @@ bool PlayerCondition::Meets(Player const * player) const
return false;
}
case CONDITION_NO_AURA:
return !player->HasAura(value1, value2);
return !player->HasAuraEffect(value1, value2);
case CONDITION_ACTIVE_EVENT:
return gameeventmgr.IsActiveEvent(value1);
case CONDITION_INSTANCE_DATA: