Core/Maps: Moved corpse management to map level

This commit is contained in:
Shauren
2015-09-28 17:20:27 +02:00
parent 3bc3b67a8f
commit cd27fd38b9
35 changed files with 338 additions and 438 deletions

View File

@@ -273,7 +273,6 @@ extern int main(int argc, char** argv)
sInstanceSaveMgr->Unload();
sOutdoorPvPMgr->Die(); // unload it before MapManager
sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world
sScriptMgr->Unload();
// set server offline