diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c48c2af8019..4111332db19 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -771,7 +771,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam if (victim->GetTypeId() == TYPEID_PLAYER) { // Signal to pets that their owner was attacked - except when DOT. - if (attacker != victim && damagetype != DOT) + if (this != victim && damagetype != DOT) { for (Unit* controlled : victim->m_Controlled) if (Creature* cControlled = controlled->ToCreature())