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Core/Scripts: move #define to enum/boss emote to DB (#17967)
boss_lurker_below.cpp : remove deprecated #define entries - remove hardcoded text, use creature_text/broadcast_text - move #define value & text reference to enum section - replace TextEmote() with Talk() pointing to DB entry
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sql/updates/world/3.3.5/2016_09_24_08_world.sql
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sql/updates/world/3.3.5/2016_09_24_08_world.sql
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@@ -0,0 +1,4 @@
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-- NPC 21217 The Lurker Below, emote (41) text
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DELETE FROM `creature_text` WHERE `entry` = 21217;
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INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
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(21217, 0,0, '%s takes a deep breath.', 41, 0, 100, 0, 0, 0, 20021, 1, 'The Lurker Below - EMOTE_SPOUT');
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