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Core/Entities: correct creature damage, offhand damage should work too
* todo: some creatures need dmg_multiplier update in creature_template
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ALTER TABLE `creature_classlevelstats`
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CHANGE `level` `level` TINYINT(3) UNSIGNED NOT NULL,
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CHANGE `class` `class` TINYINT(3) UNSIGNED NOT NULL,
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CHANGE `basehp0` `basehp0` SMALLINT(5) UNSIGNED DEFAULT 1 NOT NULL,
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CHANGE `basehp1` `basehp1` SMALLINT(5) UNSIGNED DEFAULT 1 NOT NULL,
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CHANGE `basehp2` `basehp2` SMALLINT(5) UNSIGNED DEFAULT 1 NOT NULL,
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CHANGE `basemana` `basemana` SMALLINT(5) UNSIGNED DEFAULT 0 NOT NULL,
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CHANGE `basearmor` `basearmor` SMALLINT(5) UNSIGNED DEFAULT 1 NOT NULL,
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CHANGE `attackpower` `attackpower` SMALLINT(5) UNSIGNED DEFAULT 0 NOT NULL,
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CHANGE `rangedattackpower` `rangedattackpower` SMALLINT(5) UNSIGNED DEFAULT 0 NOT NULL;
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