Core/DBLayer: Refactor prepared statement defines to new format (char db)

This commit is contained in:
leak
2012-01-01 01:09:38 +01:00
parent bd37ed23c9
commit cdbeb42e0f
27 changed files with 555 additions and 556 deletions

View File

@@ -486,5 +486,5 @@ void Master::clearOnlineAccounts()
CharacterDatabase.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0");
// Battleground instance ids reset at server restart
CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_RESET_PLAYERS_BGDATA));
CharacterDatabase.DirectExecute(CharacterDatabase.GetPreparedStatement(CHAR_UPD_PLAYERS_BGDATA));
}