From ce7d10c3dacde8fb88309c9dc5d67aeb11fa7058 Mon Sep 17 00:00:00 2001 From: Keader Date: Sun, 26 Nov 2017 10:56:14 -0200 Subject: [PATCH] Scripts/Ulduar: Fixed a clang6 warning --- .../Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 9093d40a177..8bc973544d3 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -1622,7 +1622,7 @@ class FlameLeviathanPursuedTargetSelector }; public: - explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { }; + explicit FlameLeviathanPursuedTargetSelector(Unit* unit) { }; bool operator()(WorldObject* target) const { @@ -1652,9 +1652,6 @@ class FlameLeviathanPursuedTargetSelector return !playerFound; } - - private: - Unit const* _me; }; class spell_pursue : public SpellScriptLoader @@ -1675,7 +1672,7 @@ class spell_pursue : public SpellScriptLoader private: void FilterTargets(std::list& targets) { - targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster())); + targets.remove_if(FlameLeviathanPursuedTargetSelector()); if (!targets.empty()) { //! In the end, only one target should be selected