From cf0e2336895eb410857755a62550b148f7df58da Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 26 Nov 2019 23:20:11 +0100 Subject: [PATCH] Core/Spells: Force creating only 1 enchanting scroll when targeting a vellum with enchantments --- src/server/game/Spells/SpellEffects.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c68280212ab..db87708b12b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2382,6 +2382,7 @@ void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex) player->DestroyItemCount(itemTarget, count, true); unitTarget = player; // and add a scroll + damage = 1; DoCreateItem(effIndex, effectInfo->ItemType, m_spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL) ? ItemContext::Trade_Skill : ItemContext::NONE); itemTarget = NULL; m_targets.SetItemTarget(NULL);