Core/PacketIO: Enabled some others and channel opcodes for 6.1.2

This commit is contained in:
Vincent-Michael
2015-03-29 00:45:04 +01:00
parent e2c393673d
commit cf3df0a396
5 changed files with 70 additions and 70 deletions

View File

@@ -272,7 +272,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
void WorldSession::HandleLfgGetLockInfoOpcode(WorldPacket& recvData)
{
bool forPlayer = recvData.ReadBit();
TC_LOG_DEBUG("lfg", "CMSG_LFG_LOCK_INFO_REQUEST %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
TC_LOG_DEBUG("lfg", "CMSG_DF_GET_SYSTEM_INFO %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
if (forPlayer)
SendLfgPlayerLockInfo();
@@ -404,7 +404,7 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData)
void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
{
TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
TC_LOG_DEBUG("lfg", "CMSG_DF_GET_JOIN_STATUS %s", GetPlayerInfo().c_str());
if (!GetPlayer()->isUsingLfg())
return;