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Core/PacketIO: Enabled some others and channel opcodes for 6.1.2
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@@ -272,7 +272,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
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void WorldSession::HandleLfgGetLockInfoOpcode(WorldPacket& recvData)
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{
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bool forPlayer = recvData.ReadBit();
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TC_LOG_DEBUG("lfg", "CMSG_LFG_LOCK_INFO_REQUEST %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
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TC_LOG_DEBUG("lfg", "CMSG_DF_GET_SYSTEM_INFO %s for %s", GetPlayerInfo().c_str(), (forPlayer ? "player" : "party"));
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if (forPlayer)
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SendLfgPlayerLockInfo();
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@@ -404,7 +404,7 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData)
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void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
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{
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TC_LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
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TC_LOG_DEBUG("lfg", "CMSG_DF_GET_JOIN_STATUS %s", GetPlayerInfo().c_str());
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if (!GetPlayer()->isUsingLfg())
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return;
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