From cf88bcfa164ee697b1e6271bb09e499287f2553c Mon Sep 17 00:00:00 2001 From: Keader Date: Fri, 27 Jan 2017 20:47:54 -0200 Subject: [PATCH] Core/Entities: Implemented CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (#18980) --- src/server/game/Entities/Creature/Creature.cpp | 4 ++++ src/server/game/Entities/Creature/Creature.h | 3 ++- src/server/scripts/Commands/cs_npc.cpp | 3 ++- 3 files changed, 8 insertions(+), 2 deletions(-) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 17f56f04b46..ebd11fccc14 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2708,6 +2708,10 @@ void Creature::UpdateMovementFlags() if (m_playerMovingMe) return; + // Creatures with CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE should control MovementFlags in your own scripts + if (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE) + return; + // Set the movement flags if the creature is in that mode. (Only fly if actually in air, only swim if in water, etc) float ground = GetMap()->GetHeight(GetPhaseMask(), GetPositionX(), GetPositionY(), GetPositionZMinusOffset()); diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 8a8b0914bd8..4e3f28f430f 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -48,6 +48,7 @@ enum CreatureFlagsExtra CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me + CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE = 0x00000200, // creature won't update movement flags CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging) CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes @@ -63,7 +64,7 @@ enum CreatureFlagsExtra #define CREATURE_FLAG_EXTRA_DB_ALLOWED (CREATURE_FLAG_EXTRA_INSTANCE_BIND | CREATURE_FLAG_EXTRA_CIVILIAN | \ CREATURE_FLAG_EXTRA_NO_PARRY | CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN | CREATURE_FLAG_EXTRA_NO_BLOCK | \ CREATURE_FLAG_EXTRA_NO_CRUSH | CREATURE_FLAG_EXTRA_NO_XP_AT_KILL | CREATURE_FLAG_EXTRA_TRIGGER | \ - CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \ + CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \ CREATURE_FLAG_EXTRA_NO_SKILLGAIN | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | CREATURE_FLAG_EXTRA_ALL_DIMINISH | \ CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING | CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ | CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK) diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index eebb005a846..8d5a2127625 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -43,7 +43,7 @@ struct EnumName #define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) } #define NPCFLAG_COUNT 24 -#define FLAGS_EXTRA_COUNT 19 +#define FLAGS_EXTRA_COUNT 20 EnumName const npcFlagTexts[NPCFLAG_COUNT] = { @@ -157,6 +157,7 @@ EnumName const flagsExtra[FLAGS_EXTRA_COUNT] = CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_XP_AT_KILL), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TRIGGER), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_TAUNT), + CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_WORLDEVENT), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_GUARD), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRIT),