[8082] Update Diminishing Returns. Author: Lightguard

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-27 18:24:40 -05:00
parent 7d24efd16d
commit cf9c437d8e
6 changed files with 68 additions and 29 deletions

View File

@@ -2561,11 +2561,8 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
{
case SPELLFAMILY_ROGUE:
{
// Sap
if (spellproto->SpellFamilyFlags[0] & 0x80)
return DIMINISHING_POLYMORPH;
// Gouge
else if (spellproto->SpellFamilyFlags[0] & 0x8)
// Sap 0x80 Gouge 0x8
if (spellproto->SpellFamilyFlags[0] & 0x88)
return DIMINISHING_POLYMORPH;
// Blind
else if (spellproto->SpellFamilyFlags[0] & 0x1000000)
@@ -2586,6 +2583,9 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
// Howl of Terror
else if (spellproto->SpellFamilyFlags[1] & 0x8)
return DIMINISHING_FEAR_BLIND;
// Seduction
else if (spellproto->SpellFamilyFlags[1] & 0x40000000)
return DIMINISHING_CHARM;
break;
}
case SPELLFAMILY_DRUID:
@@ -2593,7 +2593,9 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
// Pounce
if (spellproto->SpellFamilyFlags[0] & 0x20000)
return DIMINISHING_CHEAPSHOT_POUNCE;
// Cyclone
else if (spellproto->SpellFamilyFlags[1] & 0x20)
return DIMINISHING_CYCLONE;
//Entangling Roots: to force natures grasp proc to be control root
else if (spellproto->SpellFamilyFlags[0] & 0x00000200)
return DIMINISHING_CONTROL_ROOT;
@@ -2624,11 +2626,14 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
// Repentance
if (spellproto->SpellFamilyFlags[0] & 0x4)
return DIMINISHING_POLYMORPH;
// Turn Evil
else if (spellproto->SpellFamilyFlags[1] & 0x8040)
return DIMINISHING_FEAR_BLIND;
break;
}
case SPELLFAMILY_DEATHKNIGHT:
{
// Hungering Cold
// Hungering Cold (no flags)
if (spellproto->SpellIconID == 2797)
return DIMINISHING_POLYMORPH;
break;
@@ -2641,10 +2646,10 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
uint32 mechanic = GetAllSpellMechanicMask(spellproto);
if (mechanic == MECHANIC_NONE) return DIMINISHING_NONE;
if (mechanic & (1<<MECHANIC_STUN)) return triggered ? DIMINISHING_TRIGGER_STUN : DIMINISHING_CONTROL_STUN;
if (mechanic & ((1<<MECHANIC_SLEEP) | (1<<MECHANIC_FREEZE))) return DIMINISHING_SLEEP_FREEZE;
if (mechanic & ((1<<MECHANIC_SLEEP) | (1<<MECHANIC_FREEZE))) return DIMINISHING_FREEZE_SLEEP;
if (mechanic & (1<<MECHANIC_POLYMORPH)) return DIMINISHING_POLYMORPH;
if (mechanic & (1<<MECHANIC_ROOT)) return triggered ? DIMINISHING_TRIGGER_ROOT : DIMINISHING_CONTROL_ROOT;
if (mechanic & (1<<MECHANIC_FEAR)) return DIMINISHING_FEAR;
if (mechanic & (1<<MECHANIC_FEAR)) return DIMINISHING_FEAR_BLIND;
if (mechanic & (1<<MECHANIC_CHARM)) return DIMINISHING_CHARM;
if (mechanic & (1<<MECHANIC_SILENCE)) return DIMINISHING_SILENCE;
if (mechanic & (1<<MECHANIC_DISARM)) return DIMINISHING_DISARM;
@@ -2661,20 +2666,49 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
return DIMINISHING_NONE;
}
int32 GetDiminishingReturnsLimitDuration(DiminishingGroup group, SpellEntry const* spellproto)
{
if(!IsDiminishingReturnsGroupDurationLimited(group))
return 0;
// Explicit diminishing duration
switch(spellproto->SpellFamilyName)
{
case SPELLFAMILY_HUNTER:
{
// Wyvern Sting
if (spellproto->SpellFamilyFlags[1] & 0x1000)
return 6000;
break;
}
case SPELLFAMILY_PALADIN:
{
// Repentance - limit to 6 seconds in PvP
if (spellproto->SpellFamilyFlags[0] & 0x4)
return 6000;
break;
}
default:
break;
}
return 10000;
}
bool IsDiminishingReturnsGroupDurationLimited(DiminishingGroup group)
{
switch(group)
{
case DIMINISHING_CONTROL_STUN:
case DIMINISHING_TRIGGER_STUN:
case DIMINISHING_SLEEP_FREEZE:
case DIMINISHING_FREEZE_SLEEP:
case DIMINISHING_CONTROL_ROOT:
case DIMINISHING_TRIGGER_ROOT:
case DIMINISHING_FEAR:
case DIMINISHING_FEAR_BLIND:
case DIMINISHING_CHARM:
case DIMINISHING_POLYMORPH:
case DIMINISHING_KNOCKOUT:
case DIMINISHING_CYCLONE:
case DIMINISHING_BANISH:
case DIMINISHING_LIMITONLY:
case DIMINISHING_CHEAPSHOT_POUNCE:
@@ -2694,17 +2728,17 @@ DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group)
case DIMINISHING_TRIGGER_STUN:
case DIMINISHING_CHEAPSHOT_POUNCE:
case DIMINISHING_FEAR_BLIND:
case DIMINISHING_CYCLONE:
return DRTYPE_ALL;
case DIMINISHING_BANISH:
case DIMINISHING_CONTROL_ROOT:
case DIMINISHING_TRIGGER_ROOT:
case DIMINISHING_FEAR:
case DIMINISHING_CHARM:
case DIMINISHING_POLYMORPH:
case DIMINISHING_SILENCE:
case DIMINISHING_DISARM:
case DIMINISHING_DEATHCOIL:
case DIMINISHING_SLEEP_FREEZE:
case DIMINISHING_FREEZE_SLEEP:
case DIMINISHING_BANISH:
case DIMINISHING_KNOCKOUT:
return DRTYPE_PLAYER;
default: