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* Set the default spawntimesecs for creatures / gameobjects added in game to 5 minutes
* Was 25 seconds * Thanks Paradox --HG-- branch : trunk
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@@ -49,7 +49,7 @@ GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue)
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m_valuesCount = GAMEOBJECT_END;
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m_respawnTime = 0;
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m_respawnDelayTime = 25;
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m_respawnDelayTime = 300;
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m_lootState = GO_NOT_READY;
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m_spawnedByDefault = true;
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m_usetimes = 0;
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