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Auras with turn/move interrupt flags are now removed for creatures when they turn/move, cleanup
--HG-- branch : trunk
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@@ -1048,9 +1048,6 @@ Map::CreatureRelocation(Creature *creature, float x, float y, float z, float ang
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AddNotifier<Creature>(creature);
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}
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if (creature->IsVehicle())
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creature->GetVehicleKit()->RelocatePassengers(x,y,z,ang);
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assert(CheckGridIntegrity(creature,true));
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}
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