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https://github.com/TrinityCore/TrinityCore.git
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Added some missing SetFallInformation calls (#19121)
Fixed HP drop bug on zeppelins
Fixed possible packet relocation problems on huge transports
(cherrypicked from b3f04ec157)
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@@ -93,6 +93,7 @@ void WorldSession::HandleMoveWorldportAck()
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z += GetPlayer()->m_unitData->HoverHeight;
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GetPlayer()->Relocate(loc.GetPositionX(), loc.GetPositionY(), z, loc.GetOrientation());
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GetPlayer()->SetFallInformation(0, GetPlayer()->GetPositionZ());
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GetPlayer()->ResetMap();
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GetPlayer()->SetMap(newMap);
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@@ -264,6 +265,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPackets::Movement::MoveTeleportAck
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WorldLocation const& dest = plMover->GetTeleportDest();
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plMover->UpdatePosition(dest, true);
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plMover->SetFallInformation(0, GetPlayer()->GetPositionZ());
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uint32 newzone, newarea;
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plMover->GetZoneAndAreaId(newzone, newarea);
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@@ -327,9 +329,13 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem
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/* handle special cases */
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if (!movementInfo.transport.guid.IsEmpty())
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{
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// We were teleported, skip packets that were broadcast before teleport
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if (movementInfo.pos.GetExactDist2d(mover) > SIZE_OF_GRIDS)
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return;
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// transports size limited
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// (also received at zeppelin leave by some reason with t_* as absolute in continent coordinates, can be safely skipped)
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if (movementInfo.transport.pos.GetPositionX() > 50 || movementInfo.transport.pos.GetPositionY() > 50 || movementInfo.transport.pos.GetPositionZ() > 50)
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if (fabs(movementInfo.transport.pos.GetPositionX()) > 75.0f || fabs(movementInfo.transport.pos.GetPositionY()) > 75.0f || fabs(movementInfo.transport.pos.GetPositionZ()) > 75.0f)
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{
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return;
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}
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