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https://github.com/TrinityCore/TrinityCore.git
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Core/DBLayer: Prevent using prepared statements on wrong database
This commit is contained in:
@@ -88,7 +88,7 @@ public:
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return false;
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}
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
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stmt->setUInt8(0, expansion);
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stmt->setUInt32(1, handler->GetSession()->GetAccountId());
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@@ -198,7 +198,7 @@ public:
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static bool HandleAccountOnlineListCommand(ChatHandler* handler)
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{
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///- Get the list of accounts ID logged to the realm
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ONLINE);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_ONLINE);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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@@ -222,9 +222,9 @@ public:
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///- Get the username, last IP and GM level of each account
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// No SQL injection. account is uint32.
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO);
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stmt->setUInt32(0, account);
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PreparedQueryResult resultLogin = LoginDatabase.Query(stmt);
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LoginDatabasePreparedStatement* loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO);
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loginStmt->setUInt32(0, account);
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PreparedQueryResult resultLogin = LoginDatabase.Query(loginStmt);
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if (resultLogin)
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{
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@@ -249,7 +249,7 @@ public:
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{
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if (IpLocationRecord const* location = sIPLocation->GetLocationRecord(handler->GetSession()->GetRemoteAddress()))
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
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stmt->setString(0, location->CountryCode);
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stmt->setUInt32(1, handler->GetSession()->GetAccountId());
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LoginDatabase.Execute(stmt);
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@@ -264,7 +264,7 @@ public:
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}
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else
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK_COUNTRY);
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stmt->setString(0, "00");
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stmt->setUInt32(1, handler->GetSession()->GetAccountId());
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LoginDatabase.Execute(stmt);
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@@ -275,7 +275,7 @@ public:
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static bool HandleAccountLockIpCommand(ChatHandler* handler, bool state)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_LOCK);
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if (state)
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{
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@@ -457,7 +457,7 @@ public:
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std::string emailoutput;
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uint32 accountId = handler->GetSession()->GetAccountId();
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_EMAIL_BY_ID);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_EMAIL_BY_ID);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -513,7 +513,7 @@ public:
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if (expansion > sWorld->getIntConfig(CONFIG_EXPANSION))
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return false;
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPANSION);
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stmt->setUInt8(0, expansion);
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stmt->setUInt32(1, accountId);
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@@ -573,7 +573,7 @@ public:
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// Check and abort if the target gm has a higher rank on one of the realms and the new realm is -1
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if (realmId == -1 && !AccountMgr::IsConsoleAccount(playerSecurity))
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_GMLEVEL_TEST);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_GMLEVEL_TEST);
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stmt->setUInt32(0, accountId);
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stmt->setUInt8(1, gmLevel);
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@@ -329,7 +329,7 @@ public:
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else
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targetGuid = target->GetGUID().GetCounter();
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO);
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stmt->setUInt32(0, targetGuid);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (!result)
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@@ -390,7 +390,7 @@ public:
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static bool HandleBanListAccountCommand(ChatHandler* handler, char const* args)
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{
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PreparedStatement* stmt = nullptr;
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LoginDatabasePreparedStatement* stmt = nullptr;
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stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS);
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LoginDatabase.Execute(stmt);
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@@ -512,7 +512,7 @@ public:
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return false;
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std::string filter(filterStr);
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME_FILTER);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME_FILTER);
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stmt->setString(0, filter);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (!result)
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@@ -529,7 +529,7 @@ public:
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do
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{
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Field* fields = result->Fetch();
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PreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANNED_NAME);
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CharacterDatabasePreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANNED_NAME);
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stmt2->setUInt32(0, fields[0].GetUInt32());
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PreparedQueryResult banResult = CharacterDatabase.Query(stmt2);
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if (banResult)
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@@ -551,7 +551,7 @@ public:
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std::string char_name = fields[1].GetString();
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PreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO_LIST);
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CharacterDatabasePreparedStatement* stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_BANINFO_LIST);
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stmt2->setUInt32(0, fields[0].GetUInt32());
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PreparedQueryResult banInfo = CharacterDatabase.Query(stmt2);
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if (banInfo)
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@@ -592,7 +592,7 @@ public:
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static bool HandleBanListIPCommand(ChatHandler* handler, char const* args)
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS);
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LoginDatabase.Execute(stmt);
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char* filterStr = strtok((char*)args, " ");
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@@ -146,7 +146,7 @@ public:
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{
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if (IpLocationRecord const* location = sIPLocation->GetLocationRecord(handler->GetSession()->GetRemoteAddress()))
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_ACCOUNT_LOCK_COUNTRY);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_ACCOUNT_LOCK_COUNTRY);
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stmt->setString(0, location->CountryCode);
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stmt->setUInt32(1, handler->GetSession()->GetBattlenetAccountId());
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LoginDatabase.Execute(stmt);
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@@ -160,7 +160,7 @@ public:
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}
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else if (param == "off")
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_ACCOUNT_LOCK_COUNTRY);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_ACCOUNT_LOCK_COUNTRY);
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stmt->setString(0, "00");
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stmt->setUInt32(1, handler->GetSession()->GetBattlenetAccountId());
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LoginDatabase.Execute(stmt);
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@@ -188,7 +188,7 @@ public:
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if (!param.empty())
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{
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_ACCOUNT_LOCK);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_BNET_ACCOUNT_LOCK);
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if (param == "on")
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{
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@@ -471,7 +471,7 @@ public:
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return false;
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char* battlenetAccountName = strtok((char*)args, " ");
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_GAME_ACCOUNT_LIST);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_GAME_ACCOUNT_LIST);
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stmt->setString(0, battlenetAccountName);
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if (PreparedQueryResult accountList = LoginDatabase.Query(stmt))
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{
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@@ -103,7 +103,7 @@ public:
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static bool GetDeletedCharacterInfoList(DeletedInfoList& foundList, std::string searchString)
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{
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PreparedQueryResult result;
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PreparedStatement* stmt;
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CharacterDatabasePreparedStatement* stmt;
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if (!searchString.empty())
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{
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// search by GUID
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@@ -222,7 +222,7 @@ public:
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return;
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}
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_RESTORE_DELETE_INFO);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_RESTORE_DELETE_INFO);
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stmt->setString(0, delInfo.name);
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stmt->setUInt32(1, delInfo.accountId);
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stmt->setUInt32(2, delInfo.guid.GetCounter());
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@@ -255,7 +255,7 @@ public:
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else
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{
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// Update level and reset XP, everything else will be updated at login
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_LEVEL);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_LEVEL);
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stmt->setUInt8(0, uint8(newLevel));
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stmt->setUInt32(1, playerGuid.GetCounter());
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CharacterDatabase.Execute(stmt);
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@@ -359,7 +359,7 @@ public:
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}
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}
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHECK_NAME);
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stmt->setString(0, newName);
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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@@ -421,7 +421,7 @@ public:
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std::string oldNameLink = handler->playerLink(targetName);
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handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_RENAME));
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stmt->setUInt32(1, targetGuid.GetCounter());
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CharacterDatabase.Execute(stmt);
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@@ -480,7 +480,7 @@ public:
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if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
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return false;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_CUSTOMIZE));
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if (target)
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{
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@@ -508,7 +508,7 @@ public:
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if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
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return false;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION));
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if (target)
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{
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@@ -535,7 +535,7 @@ public:
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if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
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return false;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
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stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_RACE));
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if (target)
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{
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@@ -588,9 +588,9 @@ public:
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return false;
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}
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
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stmt->setString(0, accountName);
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if (PreparedQueryResult result = LoginDatabase.Query(stmt))
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LoginDatabasePreparedStatement* loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
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loginStmt->setString(0, accountName);
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if (PreparedQueryResult result = LoginDatabase.Query(loginStmt))
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newAccountId = (*result)[0].GetUInt32();
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else
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{
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@@ -613,7 +613,7 @@ public:
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}
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}
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ACCOUNT_BY_GUID);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ACCOUNT_BY_GUID);
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stmt->setUInt32(0, newAccountId);
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stmt->setUInt32(1, targetGuid.GetCounter());
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CharacterDatabase.DirectExecute(stmt);
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@@ -187,7 +187,7 @@ public:
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break;
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}
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PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
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WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
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stmt->setUInt32(0, entry);
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stmt->setUInt8(1, disableType);
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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@@ -312,7 +312,7 @@ public:
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break;
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}
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PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
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WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
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stmt->setUInt32(0, entry);
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stmt->setUInt8(1, disableType);
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PreparedQueryResult result = WorldDatabase.Query(stmt);
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@@ -165,7 +165,7 @@ public:
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static bool HandleGMListFullCommand(ChatHandler* handler, char const* /*args*/)
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{
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///- Get the accounts with GM Level >0
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
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stmt->setUInt8(0, uint8(SEC_MODERATOR));
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stmt->setInt32(1, int32(realm.Id.Realm));
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -546,7 +546,7 @@ public:
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Player* player = handler->GetSession()->GetPlayer();
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PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_GAMEOBJECT_NEAREST);
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WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_GAMEOBJECT_NEAREST);
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stmt->setFloat(0, player->GetPositionX());
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stmt->setFloat(1, player->GetPositionY());
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stmt->setFloat(2, player->GetPositionZ());
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@@ -367,7 +367,7 @@ public:
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// If not, we extract it from the SQL.
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if (!groupTarget)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
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stmt->setUInt32(0, guidTarget.GetCounter());
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PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt);
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if (resultGroup)
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@@ -98,7 +98,7 @@ public:
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groupTarget = playerTarget->GetGroup();
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else
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
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stmt->setUInt32(0, guidTarget.GetCounter());
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PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt);
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if (resultGroup)
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@@ -203,7 +203,7 @@ public:
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// inventory case
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uint32 inventoryCount = 0;
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM);
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stmt->setUInt32(0, itemId);
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result = CharacterDatabase.Query(stmt);
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@@ -539,7 +539,7 @@ public:
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Player* target;
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ObjectGuid targetGuid;
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std::string targetName;
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PreparedStatement* stmt = nullptr;
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CharacterDatabasePreparedStatement* stmt = nullptr;
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if (!*args)
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return false;
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@@ -1161,7 +1161,7 @@ public:
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limit = limitStr ? atoi(limitStr) : -1;
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}
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_IP);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_IP);
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stmt->setString(0, ip);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -1180,7 +1180,7 @@ public:
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if (!Utf8ToUpperOnlyLatin(account))
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return false;
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_NAME);
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stmt->setString(0, account);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -1196,7 +1196,7 @@ public:
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char* limitStr = strtok(nullptr, " ");
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int32 limit = limitStr ? atoi(limitStr) : -1;
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PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL);
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LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_LIST_BY_EMAIL);
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stmt->setString(0, email);
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PreparedQueryResult result = LoginDatabase.Query(stmt);
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@@ -1228,7 +1228,7 @@ public:
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uint32 accountId = fields[0].GetUInt32();
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std::string accountName = fields[1].GetString();
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_NAME_BY_ACC);
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stmt->setUInt32(0, accountId);
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PreparedQueryResult result2 = CharacterDatabase.Query(stmt);
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@@ -105,7 +105,7 @@ public:
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{
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||||
if (channel)
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channel->SetOwnership(true);
|
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
|
||||
stmt->setUInt8 (0, 1);
|
||||
stmt->setString(1, channelStr);
|
||||
CharacterDatabase.Execute(stmt);
|
||||
@@ -115,7 +115,7 @@ public:
|
||||
{
|
||||
if (channel)
|
||||
channel->SetOwnership(false);
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP);
|
||||
stmt->setUInt8 (0, 0);
|
||||
stmt->setString(1, channelStr);
|
||||
CharacterDatabase.Execute(stmt);
|
||||
|
||||
@@ -121,7 +121,7 @@ public:
|
||||
{
|
||||
if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_STORE_STATISTICS_ENABLE))
|
||||
{
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_FACTIONS_OVERALL);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PVPSTATS_FACTIONS_OVERALL);
|
||||
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
||||
|
||||
if (result)
|
||||
@@ -1532,7 +1532,7 @@ public:
|
||||
Player* target;
|
||||
ObjectGuid targetGuid;
|
||||
std::string targetName;
|
||||
PreparedStatement* stmt = nullptr;
|
||||
CharacterDatabasePreparedStatement* stmt = nullptr;
|
||||
|
||||
// To make sure we get a target, we convert our guid to an omniversal...
|
||||
ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args)));
|
||||
@@ -1686,10 +1686,10 @@ public:
|
||||
}
|
||||
|
||||
// Query the prepared statement for login data
|
||||
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO);
|
||||
stmt->setInt32(0, int32(realm.Id.Realm));
|
||||
stmt->setUInt32(1, accId);
|
||||
PreparedQueryResult result = LoginDatabase.Query(stmt);
|
||||
LoginDatabasePreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO);
|
||||
stmt2->setInt32(0, int32(realm.Id.Realm));
|
||||
stmt2->setUInt32(1, accId);
|
||||
PreparedQueryResult result = LoginDatabase.Query(stmt2);
|
||||
|
||||
if (result)
|
||||
{
|
||||
@@ -1732,7 +1732,7 @@ public:
|
||||
std::string nameLink = handler->playerLink(targetName);
|
||||
|
||||
// Returns banType, banTime, bannedBy, banreason
|
||||
PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS);
|
||||
stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS);
|
||||
stmt2->setUInt32(0, accId);
|
||||
PreparedQueryResult result2 = LoginDatabase.Query(stmt2);
|
||||
if (!result2)
|
||||
@@ -1754,9 +1754,9 @@ public:
|
||||
|
||||
|
||||
// Can be used to query data from Characters database
|
||||
stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP);
|
||||
stmt2->setUInt32(0, lowguid);
|
||||
PreparedQueryResult result4 = CharacterDatabase.Query(stmt2);
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP);
|
||||
stmt->setUInt32(0, lowguid);
|
||||
PreparedQueryResult result4 = CharacterDatabase.Query(stmt);
|
||||
|
||||
if (result4)
|
||||
{
|
||||
@@ -1768,9 +1768,9 @@ public:
|
||||
if (gguid != 0)
|
||||
{
|
||||
// Guild Data - an own query, because it may not happen.
|
||||
PreparedStatement* stmt3 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED);
|
||||
stmt3->setUInt32(0, lowguid);
|
||||
PreparedQueryResult result5 = CharacterDatabase.Query(stmt3);
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED);
|
||||
stmt->setUInt32(0, lowguid);
|
||||
PreparedQueryResult result5 = CharacterDatabase.Query(stmt);
|
||||
if (result5)
|
||||
{
|
||||
Field* fields5 = result5->Fetch();
|
||||
@@ -1872,9 +1872,9 @@ public:
|
||||
|
||||
// Mail Data - an own query, because it may or may not be useful.
|
||||
// SQL: "SELECT SUM(CASE WHEN (checked & 1) THEN 1 ELSE 0 END) AS 'readmail', COUNT(*) AS 'totalmail' FROM mail WHERE `receiver` = ?"
|
||||
PreparedStatement* stmt4 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_MAILS);
|
||||
stmt4->setUInt32(0, lowguid);
|
||||
PreparedQueryResult result6 = CharacterDatabase.Query(stmt4);
|
||||
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_MAILS);
|
||||
stmt->setUInt32(0, lowguid);
|
||||
PreparedQueryResult result6 = CharacterDatabase.Query(stmt);
|
||||
if (result6)
|
||||
{
|
||||
Field* fields = result6->Fetch();
|
||||
@@ -1961,7 +1961,7 @@ public:
|
||||
if (handler->HasLowerSecurity (target, targetGuid, true))
|
||||
return false;
|
||||
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
|
||||
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
|
||||
std::string muteBy = "";
|
||||
if (handler->GetSession())
|
||||
muteBy = handler->GetSession()->GetPlayerName();
|
||||
@@ -2040,7 +2040,7 @@ public:
|
||||
target->GetSession()->m_muteTime = 0;
|
||||
}
|
||||
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
|
||||
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_MUTE_TIME);
|
||||
stmt->setInt64(0, 0);
|
||||
stmt->setString(1, "");
|
||||
stmt->setString(2, "");
|
||||
@@ -2088,7 +2088,7 @@ public:
|
||||
// helper for mutehistory
|
||||
static bool HandleMuteInfoHelper(uint32 accountId, char const* accountName, ChatHandler *handler)
|
||||
{
|
||||
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO);
|
||||
LoginDatabasePreparedStatement*stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO);
|
||||
stmt->setUInt32(0, accountId);
|
||||
PreparedQueryResult result = LoginDatabase.Query(stmt);
|
||||
|
||||
@@ -2566,7 +2566,7 @@ public:
|
||||
}
|
||||
|
||||
// If player found: delete his freeze aura
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
|
||||
stmt->setUInt32(0, guid.GetCounter());
|
||||
CharacterDatabase.Execute(stmt);
|
||||
|
||||
@@ -2586,7 +2586,7 @@ public:
|
||||
static bool HandleListFreezeCommand(ChatHandler* handler, char const* /*args*/)
|
||||
{
|
||||
// Get names from DB
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURA_FROZEN);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_AURA_FROZEN);
|
||||
PreparedQueryResult result = CharacterDatabase.Query(stmt);
|
||||
if (!result)
|
||||
{
|
||||
|
||||
@@ -475,7 +475,7 @@ public:
|
||||
wait = 0;
|
||||
|
||||
// Update movement type
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_MOVEMENT_TYPE);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_MOVEMENT_TYPE);
|
||||
|
||||
stmt->setUInt8(0, uint8(WAYPOINT_MOTION_TYPE));
|
||||
stmt->setUInt32(1, lowGuid);
|
||||
@@ -672,7 +672,7 @@ public:
|
||||
const_cast<CreatureTemplate*>(cinfo)->faction = factionId;
|
||||
|
||||
// ..and DB
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_FACTION);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_FACTION);
|
||||
|
||||
stmt->setUInt16(0, uint16(factionId));
|
||||
stmt->setUInt32(1, creature->GetEntry());
|
||||
@@ -701,7 +701,7 @@ public:
|
||||
|
||||
creature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags);
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_NPCFLAG);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_NPCFLAG);
|
||||
|
||||
stmt->setUInt32(0, npcFlags);
|
||||
stmt->setUInt32(1, creature->GetEntry());
|
||||
@@ -847,7 +847,7 @@ public:
|
||||
|
||||
Player* player = handler->GetSession()->GetPlayer();
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_NEAREST);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_NEAREST);
|
||||
stmt->setFloat(0, player->GetPositionX());
|
||||
stmt->setFloat(1, player->GetPositionY());
|
||||
stmt->setFloat(2, player->GetPositionZ());
|
||||
@@ -927,7 +927,7 @@ public:
|
||||
// update position in memory
|
||||
const_cast<CreatureData*>(data)->spawnPoint.Relocate(*player);
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_POSITION);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_POSITION);
|
||||
|
||||
stmt->setFloat(0, player->GetPositionX());
|
||||
stmt->setFloat(1, player->GetPositionY());
|
||||
@@ -1229,7 +1229,7 @@ public:
|
||||
creature->Respawn();
|
||||
}
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_SPAWN_DISTANCE);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_SPAWN_DISTANCE);
|
||||
|
||||
stmt->setFloat(0, option);
|
||||
stmt->setUInt8(1, uint8(mtype));
|
||||
@@ -1269,7 +1269,7 @@ public:
|
||||
else
|
||||
return false;
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_SPAWN_TIME_SECS);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_SPAWN_TIME_SECS);
|
||||
|
||||
stmt->setUInt32(0, uint32(spawnTime));
|
||||
stmt->setUInt32(1, guidLow);
|
||||
@@ -1701,7 +1701,7 @@ public:
|
||||
sFormationMgr->CreatureGroupMap[lowguid] = group_member;
|
||||
creature->SearchFormation();
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_FORMATION);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_FORMATION);
|
||||
|
||||
stmt->setUInt32(0, leaderGUID);
|
||||
stmt->setUInt32(1, lowguid);
|
||||
|
||||
@@ -263,7 +263,7 @@ public:
|
||||
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
|
||||
{
|
||||
// prepare Quest Tracker datas
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
|
||||
stmt->setUInt32(0, quest->GetQuestId());
|
||||
stmt->setUInt32(1, player->GetGUID().GetCounter());
|
||||
|
||||
|
||||
@@ -429,7 +429,7 @@ public:
|
||||
{
|
||||
uint32 entry = uint32(atoi(*itr));
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
|
||||
stmt->setUInt32(0, entry);
|
||||
PreparedQueryResult result = WorldDatabase.Query(stmt);
|
||||
|
||||
|
||||
@@ -175,7 +175,7 @@ public:
|
||||
}
|
||||
else
|
||||
{
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
|
||||
stmt->setUInt16(0, uint16(AT_LOGIN_RESET_SPELLS));
|
||||
stmt->setUInt32(1, targetGuid.GetCounter());
|
||||
CharacterDatabase.Execute(stmt);
|
||||
@@ -249,7 +249,7 @@ public:
|
||||
}
|
||||
else if (targetGuid)
|
||||
{
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
|
||||
stmt->setUInt16(0, uint16(AT_LOGIN_NONE | AT_LOGIN_RESET_PET_TALENTS));
|
||||
stmt->setUInt32(1, targetGuid.GetCounter());
|
||||
CharacterDatabase.Execute(stmt);
|
||||
@@ -295,7 +295,7 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ALL_AT_LOGIN_FLAGS);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ALL_AT_LOGIN_FLAGS);
|
||||
stmt->setUInt16(0, uint16(atLogin));
|
||||
CharacterDatabase.Execute(stmt);
|
||||
|
||||
|
||||
@@ -130,7 +130,7 @@ public:
|
||||
target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation());
|
||||
else
|
||||
{
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
|
||||
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_HOMEBIND);
|
||||
stmt->setUInt32(0, target_guid.GetCounter());
|
||||
PreparedQueryResult resultDB = CharacterDatabase.Query(stmt);
|
||||
|
||||
|
||||
@@ -99,7 +99,7 @@ public:
|
||||
pathid = target->GetWaypointPath();
|
||||
else
|
||||
{
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_ID);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_ID);
|
||||
|
||||
PreparedQueryResult result = WorldDatabase.Query(stmt);
|
||||
|
||||
@@ -120,7 +120,7 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_POINT);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_WAYPOINT_DATA_MAX_POINT);
|
||||
stmt->setUInt32(0, pathid);
|
||||
PreparedQueryResult result = WorldDatabase.Query(stmt);
|
||||
|
||||
@@ -187,7 +187,7 @@ public:
|
||||
|
||||
guidLow = target->GetSpawnId();
|
||||
|
||||
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_ADDON_BY_GUID);
|
||||
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_ADDON_BY_GUID);
|
||||
|
||||
stmt->setUInt32(0, guidLow);
|
||||
|
||||
@@ -244,7 +244,7 @@ public:
|
||||
{
|
||||
|
||||
Creature* target = handler->getSelectedCreature();
|
||||
PreparedStatement* stmt = nullptr;
|
||||
WorldDatabasePreparedStatement* stmt = nullptr;
|
||||
|
||||
if (!target)
|
||||
{
|
||||
@@ -292,7 +292,7 @@ public:
|
||||
|
||||
char* show_str = strtok((char*)args, " ");
|
||||
std::string show = show_str;
|
||||
PreparedStatement* stmt = nullptr;
|
||||
WorldDatabasePreparedStatement* stmt = nullptr;
|
||||
|
||||
// Check
|
||||
if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid"))
|
||||
@@ -573,7 +573,7 @@ public:
|
||||
uint32 pathid = 0;
|
||||
uint32 point = 0;
|
||||
Creature* target = handler->getSelectedCreature();
|
||||
PreparedStatement* stmt = nullptr;
|
||||
WorldDatabasePreparedStatement* stmt = nullptr;
|
||||
|
||||
// User did select a visual waypoint?
|
||||
if (!target || target->GetEntry() != VISUAL_WAYPOINT)
|
||||
@@ -742,7 +742,7 @@ public:
|
||||
|
||||
uint32 pathid = 0;
|
||||
Creature* target = handler->getSelectedCreature();
|
||||
PreparedStatement* stmt = nullptr;
|
||||
WorldDatabasePreparedStatement* stmt = nullptr;
|
||||
|
||||
// Did player provide a PathID?
|
||||
|
||||
|
||||
@@ -138,7 +138,7 @@ class AccountActionIpLogger : public AccountScript
|
||||
{
|
||||
// As we can assume most account actions are NOT failed login, so this is the more accurate check.
|
||||
// For those, we need last_ip...
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
|
||||
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
|
||||
|
||||
stmt->setUInt32(0, playerGuid);
|
||||
stmt->setUInt32(1, characterGuid);
|
||||
@@ -149,7 +149,7 @@ class AccountActionIpLogger : public AccountScript
|
||||
}
|
||||
else // ... but for failed login, we query last_attempt_ip from account table. Which we do with an unique query
|
||||
{
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FACL_IP_LOGGING);
|
||||
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FACL_IP_LOGGING);
|
||||
|
||||
stmt->setUInt32(0, playerGuid);
|
||||
stmt->setUInt32(1, characterGuid);
|
||||
@@ -231,7 +231,7 @@ class CharacterActionIpLogger : public PlayerScript
|
||||
}
|
||||
|
||||
// Once we have done everything, we can insert the new log.
|
||||
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_CHAR_IP_LOGGING);
|
||||
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_CHAR_IP_LOGGING);
|
||||
|
||||
stmt->setUInt32(0, playerGuid);
|
||||
stmt->setUInt32(1, characterGuid);
|
||||
@@ -291,7 +291,7 @@ public:
|
||||
}
|
||||
|
||||
// Once we have done everything, we can insert the new log.
|
||||
PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
|
||||
LoginDatabasePreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
|
||||
|
||||
stmt2->setUInt32(0, playerGuid);
|
||||
stmt2->setUInt32(1, characterGuid);
|
||||
|
||||
Reference in New Issue
Block a user