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Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
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@@ -448,6 +448,7 @@ void AddSC_boss_deathbringer_saurfang();
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void AddSC_boss_festergut();
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void AddSC_boss_rotface();
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void AddSC_boss_professor_putricide();
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void AddSC_boss_blood_prince_council();
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void AddSC_icecrown_citadel_teleport();
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void AddSC_instance_icecrown_citadel();
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@@ -1108,6 +1109,7 @@ void AddNorthrendScripts()
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AddSC_boss_festergut();
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AddSC_boss_rotface();
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AddSC_boss_professor_putricide();
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AddSC_boss_blood_prince_council();
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AddSC_icecrown_citadel_teleport();
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AddSC_instance_icecrown_citadel();
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