Scripts/Icecrown Citadel: Added Blood Prince Council script

Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-24 21:27:02 +02:00
parent 07fa1bcbdf
commit d03aeab9ad
26 changed files with 1879 additions and 87 deletions

View File

@@ -448,6 +448,7 @@ void AddSC_boss_deathbringer_saurfang();
void AddSC_boss_festergut();
void AddSC_boss_rotface();
void AddSC_boss_professor_putricide();
void AddSC_boss_blood_prince_council();
void AddSC_icecrown_citadel_teleport();
void AddSC_instance_icecrown_citadel();
@@ -1108,6 +1109,7 @@ void AddNorthrendScripts()
AddSC_boss_festergut();
AddSC_boss_rotface();
AddSC_boss_professor_putricide();
AddSC_boss_blood_prince_council();
AddSC_icecrown_citadel_teleport();
AddSC_instance_icecrown_citadel();