Core/Players: Fixed CharacterCache by-name storage holding data for deleted characters

This commit is contained in:
Shauren
2024-01-27 00:13:34 +01:00
parent 801b02bd52
commit d03e0d6935
5 changed files with 13 additions and 9 deletions

View File

@@ -231,7 +231,7 @@ public:
stmt->setUInt64(2, delInfo.guid.GetCounter());
CharacterDatabase.Execute(stmt);
sCharacterCache->UpdateCharacterInfoDeleted(delInfo.guid, false, &delInfo.name);
sCharacterCache->UpdateCharacterInfoDeleted(delInfo.guid, false, delInfo.name);
}
static bool HandleCharacterTitlesCommand(ChatHandler* handler, Optional<PlayerIdentifier> player)