Core/OutdoorPvP: Fixed shutdown crash

This commit is contained in:
Shauren
2024-04-04 21:31:41 +02:00
parent 7df138ba2b
commit d079a7e267

View File

@@ -345,8 +345,8 @@ extern int main(int argc, char** argv)
// unload battleground templates before different singletons destroyed
sBattlegroundMgr->DeleteAllBattlegrounds();
sOutdoorPvPMgr->Die(); // unload it before MapManager
sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
sOutdoorPvPMgr->Die();
sTerrainMgr.UnloadAll();
sInstanceLockMgr.Unload();
});