Core/Misc: Build fix

This commit is contained in:
Aokromes
2016-09-04 00:55:58 +02:00
parent 5ec867cc61
commit d09c1712cd

View File

@@ -1543,9 +1543,9 @@ public:
for (uint32 i = 0; i < sWorldSafeLocsStore.GetNumRows(); ++i)
{
WorldSafeLocsEntry const* loc = sWorldSafeLocsStore.LookupEntry(i);
if (loc && loc->MapID == player->GetMapId())
if (loc && loc->map_id == player->GetMapId())
{
float dist = (loc->Loc.X - x) * (loc->Loc.X - x) + (loc->Loc.Y - y) * (loc->Loc.Y - y) + (loc->Loc.Z - z) * (loc->Loc.Z - z);
float dist = (loc->x - x) * (loc->x - x) + (loc->y - y) * (loc->y - y) + (loc->z - z) * (loc->z - z);
if (dist < distNearest)
{
distNearest = dist;
@@ -1556,7 +1556,7 @@ public:
}
if (nearestLoc)
handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD, nearestLoc->ID, nearestLoc->Loc.X, nearestLoc->Loc.Y, nearestLoc->Loc.Z);
handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD, nearestLoc->ID, nearestLoc->x, nearestLoc->y, nearestLoc->z);
else
handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD_NOTFOUND);