Core/Misc: Add a few consts to methods

(cherry picked from commit 7d9843c380)

Conflicts:
	src/server/bnetserver/Packets/ConnectionPackets.h
	src/server/game/AI/SmartScripts/SmartAI.h
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Player/Player.h
	src/server/game/Guilds/Guild.h
	src/server/game/Instances/InstanceSaveMgr.h
	src/server/game/Support/SupportMgr.h
This commit is contained in:
DDuarte
2015-07-22 23:24:56 +01:00
parent 73fd4fb49c
commit d12fec67f2
29 changed files with 69 additions and 69 deletions

View File

@@ -217,8 +217,8 @@ bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 eff
if (!targetType)
return false;
if (spellEntry->Effects[effIndex].TargetA.GetTarget() != targetType &&
spellEntry->Effects[effIndex].TargetB.GetTarget() != targetType)
if (spellEntry->Effects[effIndexToCheck].TargetA.GetTarget() != targetType &&
spellEntry->Effects[effIndexToCheck].TargetB.GetTarget() != targetType)
return false;
SpellImplicitTargetInfo targetInfo(targetType);