Core/Logging: Performance-related tweaks to logging system

All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
This commit is contained in:
Spp
2013-05-13 15:07:36 +02:00
parent 243c325ca4
commit d1677b2db0
240 changed files with 4580 additions and 4563 deletions

View File

@@ -104,7 +104,7 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil
data << uint32(errCode);
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s"
, session->GetPlayerInfo().c_str(), type, errCode, param.c_str());
}
@@ -114,7 +114,7 @@ void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode
data << uint32(errCode);
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s] Code: %u", session->GetPlayerInfo().c_str(), errCode);
}
// LogHolder
@@ -289,7 +289,7 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, SQLTransaction& tran
rightsAndSlots.SetGuildMasterValues();
if (logOnCreate)
sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
stmt->setUInt32(0, m_guildId);
@@ -398,21 +398,21 @@ bool Guild::BankTab::LoadItemFromDB(Field* fields)
uint32 itemEntry = fields[15].GetUInt32();
if (slotId >= GUILD_BANK_MAX_SLOTS)
{
sLog->outError(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid slot for item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
{
sLog->outError(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Unknown item (GUID: %u, id: %u) in guild bank, skipped.", itemGuid, itemEntry);
return false;
}
Item* pItem = NewItemOrBag(proto);
if (!pItem->LoadFromDB(itemGuid, 0, fields, itemEntry))
{
sLog->outError(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Item (GUID %u, id: %u) not found in item_instance, deleting from guild bank!", itemGuid, itemEntry);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM);
stmt->setUInt32(0, m_guildId);
@@ -572,13 +572,13 @@ void Guild::BankTab::SendText(Guild const* guild, WorldSession* session) const
if (session)
{
sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: Tabid: %u, Text: %s"
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: Tabid: %u, Text: %s"
, session->GetPlayerInfo().c_str(), m_tabId, m_text.c_str());
session->SendPacket(&data);
}
else
{
sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [Broadcast]: Tabid: %u, Text: %s", m_tabId, m_text.c_str());
guild->BroadcastPacket(&data);
}
}
@@ -676,7 +676,7 @@ bool Guild::Member::LoadFromDB(Field* fields)
if (!m_zoneId)
{
sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has broken zone-data", GUID_LOPART(m_guid));
m_zoneId = Player::GetZoneIdFromDB(m_guid);
}
ResetFlags();
@@ -688,13 +688,13 @@ bool Guild::Member::CheckStats() const
{
if (m_level < 1)
{
sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`level`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
if (m_class < CLASS_WARRIOR || m_class >= MAX_CLASSES)
{
sLog->outError(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
TC_LOG_ERROR(LOG_FILTER_GUILD, "Player (GUID: %u) has a broken data in field `characters`.`class`, deleting him from guild!", GUID_LOPART(m_guid));
return false;
}
return true;
@@ -960,7 +960,7 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem)
ItemPosCount pos(*itr);
++itr;
sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -1071,7 +1071,7 @@ void Guild::BankMoveItemData::CanStoreItemInTab(Item* pItem, uint8 skipSlotId, b
InventoryResult Guild::BankMoveItemData::CanStore(Item* pItem, bool swap)
{
sLog->outDebug(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1169,7 +1169,7 @@ bool Guild::Create(Player* pLeader, std::string const& name)
m_createdDate = ::time(NULL);
_CreateLogHolders();
sLog->outDebug(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)",
TC_LOG_DEBUG(LOG_FILTER_GUILD, "GUILD: creating guild [%s] for leader %s (%u)",
name.c_str(), pLeader->GetName().c_str(), GUID_LOPART(m_leaderGuid));
SQLTransaction trans = CharacterDatabase.BeginTransaction();
@@ -1268,7 +1268,7 @@ void Guild::UpdateMemberData(Player* player, uint8 dataid, uint32 value)
member->SetLevel(value);
break;
default:
sLog->outError(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::UpdateMemberData: Called with incorrect DATAID %u (value %u)", dataid, value);
return;
}
//HandleRoster();
@@ -1315,12 +1315,12 @@ void Guild::HandleRoster(WorldSession* session /*= NULL*/)
if (session)
{
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [%s]", session->GetPlayerInfo().c_str());
session->SendPacket(&data);
}
else
{
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]");
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_ROSTER [Broadcast]");
BroadcastPacket(&data);
}
}
@@ -1344,7 +1344,7 @@ void Guild::HandleQuery(WorldSession* session)
data << uint32(_GetRanksSize()); // Number of ranks used
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_QUERY_RESPONSE [%s]", session->GetPlayerInfo().c_str());
}
void Guild::HandleSetMOTD(WorldSession* session, std::string const& motd)
@@ -1433,7 +1433,7 @@ void Guild::HandleSetBankTabInfo(WorldSession* session, uint8 tabId, std::string
BankTab* tab = GetBankTab(tabId);
if (!tab)
{
sLog->outError(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild::HandleSetBankTabInfo: Player %s trying to change bank tab info from unexisting tab %d.",
session->GetPlayerInfo().c_str(), tabId);
return;
}
@@ -1468,7 +1468,7 @@ void Guild::HandleSetRankInfo(WorldSession* session, uint8 rankId, std::string c
SendCommandResult(session, GUILD_COMMAND_CHANGE_RANK, ERR_GUILD_PERMISSIONS);
else if (RankInfo* rankInfo = GetRankInfo(rankId))
{
sLog->outDebug(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
TC_LOG_DEBUG(LOG_FILTER_GUILD, "Changed RankName to '%s', rights to 0x%08X", name.c_str(), rights);
rankInfo->SetName(name);
rankInfo->SetRights(rights);
@@ -1553,7 +1553,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_COMMAND_SUCCESS, name);
sLog->outDebug(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "Player %s invited %s to join his Guild", player->GetName().c_str(), name.c_str());
pInvitee->SetGuildIdInvited(m_id);
_LogEvent(GUILD_EVENT_LOG_INVITE_PLAYER, player->GetGUIDLow(), pInvitee->GetGUIDLow());
@@ -1562,7 +1562,7 @@ void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
data << player->GetName();
data << m_name;
pInvitee->GetSession()->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_INVITE [%s]", pInvitee->GetName().c_str());
}
void Guild::HandleAcceptMember(WorldSession* session)
@@ -1811,7 +1811,7 @@ void Guild::HandleDisband(WorldSession* session)
if (_IsLeader(session->GetPlayer()))
{
Disband();
sLog->outDebug(LOG_FILTER_GUILD, "Guild Successfully Disbanded");
TC_LOG_DEBUG(LOG_FILTER_GUILD, "Guild Successfully Disbanded");
}
}
@@ -1825,7 +1825,7 @@ void Guild::SendInfo(WorldSession* session) const
data << m_accountsNumber; // Number of accounts
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_INFO [%s]", session->GetPlayerInfo().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_INFO [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendEventLog(WorldSession* session) const
@@ -1833,7 +1833,7 @@ void Guild::SendEventLog(WorldSession* session) const
WorldPacket data(MSG_GUILD_EVENT_LOG_QUERY, 1 + m_eventLog->GetSize() * (1 + 8 + 4));
m_eventLog->WritePacket(data);
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", session->GetPlayerInfo().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", session->GetPlayerInfo().c_str());
}
void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
@@ -1846,7 +1846,7 @@ void Guild::SendBankLog(WorldSession* session, uint8 tabId) const
data << uint8(tabId);
pLog->WritePacket(data);
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]", session->GetPlayerInfo().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]", session->GetPlayerInfo().c_str());
}
}
@@ -1887,7 +1887,7 @@ void Guild::SendPermissions(WorldSession* session) const
}
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_PERMISSIONS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_PERMISSIONS [%s] Rank: %u", session->GetPlayerInfo().c_str(), rankId);
}
void Guild::SendMoneyInfo(WorldSession* session) const
@@ -1900,7 +1900,7 @@ void Guild::SendMoneyInfo(WorldSession* session) const
WorldPacket data(MSG_GUILD_BANK_MONEY_WITHDRAWN, 4);
data << int32(amount);
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
TC_LOG_DEBUG(LOG_FILTER_GUILD, "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s] Money: %u", session->GetPlayerInfo().c_str(), amount);
}
void Guild::SendLoginInfo(WorldSession* session)
@@ -1911,7 +1911,7 @@ void Guild::SendLoginInfo(WorldSession* session)
data << m_motd;
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [%s] MOTD", session->GetPlayerInfo().c_str());
SendBankTabsInfo(session);
@@ -2015,13 +2015,13 @@ bool Guild::LoadBankEventLogFromDB(Field* fields)
{
if (!isMoneyTab)
{
sLog->outError(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: MoneyEvent(LogGuid: %u, Guild: %u) does not belong to money tab (%u), ignoring...", guid, m_id, dbTabId);
return false;
}
}
else if (isMoneyTab)
{
sLog->outError(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
TC_LOG_ERROR(LOG_FILTER_GUILD, "GuildBankEventLog ERROR: non-money event (LogGuid: %u, Guild: %u) belongs to money tab, ignoring...", guid, m_id);
return false;
}
pLog->LoadEvent(new BankEventLogEntry(
@@ -2043,7 +2043,7 @@ void Guild::LoadBankTabFromDB(Field* fields)
{
uint8 tabId = fields[1].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
sLog->outError(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab (tabId: %u) in guild bank, skipped.", tabId);
else
m_bankTabs[tabId]->LoadFromDB(fields);
}
@@ -2053,7 +2053,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[12].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
sLog->outError(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
TC_LOG_ERROR(LOG_FILTER_GUILD, "Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
return false;
}
@@ -2072,7 +2072,7 @@ bool Guild::Validate()
uint8 ranks = _GetRanksSize();
if (ranks < GUILD_RANKS_MIN_COUNT || ranks > GUILD_RANKS_MAX_COUNT)
{
sLog->outError(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has invalid number of ranks, creating new...", m_id);
broken_ranks = true;
}
else
@@ -2082,7 +2082,7 @@ bool Guild::Validate()
RankInfo* rankInfo = GetRankInfo(rankId);
if (rankInfo->GetId() != rankId)
{
sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
TC_LOG_ERROR(LOG_FILTER_GUILD, "Guild %u has broken rank id %u, creating default set of ranks...", m_id, rankId);
broken_ranks = true;
}
else
@@ -2679,7 +2679,7 @@ void Guild::_MoveItems(MoveItemData* pSrc, MoveItemData* pDest, uint32 splitedAm
/*
if (pItemSrc->GetCount() == 0)
{
sLog->outFatal(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
TC_LOG_FATAL(LOG_FILTER_GUILD, "Guild::SwapItems: Player %s(GUIDLow: %u) tried to move item %u from tab %u slot %u to tab %u slot %u, but item %u has a stack of zero!",
player->GetName(), player->GetGUIDLow(), pItemSrc->GetEntry(), tabId, slotId, destTabId, destSlotId, pItemSrc->GetEntry());
//return; // Commented out for now, uncomment when it's verified that this causes a crash!!
}
@@ -2844,7 +2844,7 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, uint64 guid, const char* par
BroadcastPacket(&data);
if (sLog->ShouldLog(LOG_FILTER_GUILD, LOG_LEVEL_DEBUG))
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
}
void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/, bool sendAllSlots /*= false*/, SlotIds *slots /*= NULL*/) const
@@ -2884,7 +2884,7 @@ void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/
numSlots = _GetMemberRemainingSlots(member, tabId);
data.put<uint32>(rempos, numSlots);
session->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %d",
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %d",
session->GetPlayerInfo().c_str(), tabId, sendAllSlots, numSlots);
}
else /// @todo - Probably this is just sent to session + those that have sent CMSG_GUILD_BANKER_ACTIVATE
@@ -2900,7 +2900,7 @@ void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/
uint32 numSlots = _GetMemberRemainingSlots(itr->second, tabId);
data.put<uint32>(rempos, numSlots);
player->GetSession()->SendPacket(&data);
sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %u"
TC_LOG_DEBUG(LOG_FILTER_GUILD, "SMSG_GUILD_BANK_LIST [%s]: TabId: %u, FullSlots: %u, slots: %u"
, player->GetName().c_str(), tabId, sendAllSlots, numSlots);
}
}