Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions

View File

@@ -232,7 +232,7 @@ void PoolGroup<Pool>::RemoveOneRelation(uint16 child_pool_id)
{
for (PoolObjectList::iterator itr = ExplicitlyChanced.begin(); itr != ExplicitlyChanced.end(); ++itr)
{
if(itr->guid == child_pool_id)
if (itr->guid == child_pool_id)
{
ExplicitlyChanced.erase(itr);
break;
@@ -240,7 +240,7 @@ void PoolGroup<Pool>::RemoveOneRelation(uint16 child_pool_id)
}
for (PoolObjectList::iterator itr = EqualChanced.begin(); itr != EqualChanced.end(); ++itr)
{
if(itr->guid == child_pool_id)
if (itr->guid == child_pool_id)
{
EqualChanced.erase(itr);
break;
@@ -634,7 +634,7 @@ void PoolHandler::LoadFromDB()
for (SearchMap::iterator poolItr = mPoolSearchMap.find(i); poolItr != mPoolSearchMap.end(); poolItr = mPoolSearchMap.find(poolItr->second))
{
checkedPools.insert(poolItr->first);
if(checkedPools.find(poolItr->second) != checkedPools.end())
if (checkedPools.find(poolItr->second) != checkedPools.end())
{
std::ostringstream ss;
ss<< "The pool(s) ";