Code style (game + scripts only):

"if(" --> "if ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:14:10 +02:00
parent 2e127f7a30
commit d19e127080
254 changed files with 9517 additions and 9517 deletions

View File

@@ -176,13 +176,13 @@ Quest::Quest(Field * questRecord)
uint32 Quest::XPValue( Player *pPlayer ) const
{
if( pPlayer )
if ( pPlayer )
{
const QuestXPEntry *xpentry;
int32 quest_level = (QuestLevel == -1 ? pPlayer->getLevel() : QuestLevel);
xpentry = sQuestXPStore.LookupEntry(quest_level);
if(!xpentry)
if (!xpentry)
return 0;
int diffFactor = 2 * (quest_level - pPlayer->getLevel()) + 20;
@@ -211,7 +211,7 @@ uint32 Quest::XPValue( Player *pPlayer ) const
int32 Quest::GetRewOrReqMoney() const
{
if(RewOrReqMoney <= 0)
if (RewOrReqMoney <= 0)
return RewOrReqMoney;
return int32(RewOrReqMoney * sWorld.getRate(RATE_DROP_MONEY));