mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 10:26:28 +01:00
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
This commit is contained in:
@@ -60,7 +60,7 @@ struct ServerPktHeader
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ServerPktHeader(uint32 size, uint16 cmd) : size(size)
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{
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uint8 headerIndex=0;
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if(isLargePacket())
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if (isLargePacket())
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{
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sLog.outDebug("initializing large server to client packet. Size: %u, cmd: %u", size, cmd);
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header[headerIndex++] = 0x80|(0xFF &(size>>16));
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@@ -444,7 +444,7 @@ int WorldSocket::handle_input_header (void)
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ACE_NEW_RETURN (m_RecvWPct, WorldPacket ((uint16) header.cmd, header.size), -1);
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if(header.size > 0)
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if (header.size > 0)
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{
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m_RecvWPct->resize (header.size);
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m_RecvPct.base ((char*) m_RecvWPct->contents (), m_RecvWPct->size ());
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@@ -696,7 +696,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
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{
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sLog.outError("WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.",
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opcode, GetRemoteAddress().c_str(), m_Session?m_Session->GetAccountId():-1);
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if(sLog.IsOutDebug())
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if (sLog.IsOutDebug())
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{
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sLog.outDebug("Dumping error causing packet:");
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new_pct->hexlike();
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@@ -726,7 +726,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
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BigNumber K;
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if(sWorld.IsClosed())
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if (sWorld.IsClosed())
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{
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packet.Initialize(SMSG_AUTH_RESPONSE, 1);
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packet << uint8(AUTH_REJECT);
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@@ -788,7 +788,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
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uint8 expansion = fields[6].GetUInt8();
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uint32 world_expansion = sWorld.getConfig(CONFIG_EXPANSION);
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if(expansion > world_expansion)
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if (expansion > world_expansion)
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expansion = world_expansion;
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//expansion = ((sWorld.getConfig(CONFIG_EXPANSION) > fields[6].GetUInt8()) ? fields[6].GetUInt8() : sWorld.getConfig(CONFIG_EXPANSION));
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@@ -824,7 +824,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
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id = fields[0].GetUInt32 ();
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/*
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if(security > SEC_ADMINISTRATOR) // prevent invalid security settings in DB
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if (security > SEC_ADMINISTRATOR) // prevent invalid security settings in DB
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security = SEC_ADMINISTRATOR;
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*/
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@@ -846,7 +846,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
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" AND (RealmID = '%d'"
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" OR RealmID = '-1')",
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id, realmID);
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if(!result)
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if (!result)
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security = 0;
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else
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{
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