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@@ -62,7 +62,7 @@ bool FleeingMovementGenerator<Creature>::GetDestination(float &x, float &y, floa
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template<>
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bool FleeingMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const
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{
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return false;
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return false;
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}
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template<class T>
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