mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 09:44:45 +01:00
Replace tabs with spaces in more files.
--HG-- branch : trunk
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@@ -44,7 +44,7 @@ Group::Group()
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m_lootMethod = (LootMethod)0;
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m_looterGuid = 0;
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m_lootThreshold = ITEM_QUALITY_UNCOMMON;
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m_subGroupsCounts = NULL;
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m_subGroupsCounts = NULL;
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for(int i=0; i<TARGETICONCOUNT; i++)
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m_targetIcons[i] = 0;
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@@ -74,8 +74,8 @@ Group::~Group()
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for(uint8 i = 0; i < TOTAL_DIFFICULTIES; i++)
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for(BoundInstancesMap::iterator itr = m_boundInstances[i].begin(); itr != m_boundInstances[i].end(); ++itr)
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itr->second.save->RemoveGroup(this);
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if (m_subGroupsCounts)
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delete[] m_subGroupsCounts;
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if (m_subGroupsCounts)
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delete[] m_subGroupsCounts;
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}
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bool Group::Create(const uint64 &guid, const char * name)
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@@ -85,8 +85,8 @@ bool Group::Create(const uint64 &guid, const char * name)
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m_groupType = isBGGroup() ? GROUPTYPE_RAID : GROUPTYPE_NORMAL;
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if (m_groupType == GROUPTYPE_RAID)
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_initRaidSubGroupsCounter();
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if (m_groupType == GROUPTYPE_RAID)
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_initRaidSubGroupsCounter();
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m_lootMethod = GROUP_LOOT;
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m_lootThreshold = ITEM_QUALITY_UNCOMMON;
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@@ -144,8 +144,8 @@ bool Group::LoadGroupFromDB(const uint64 &leaderGuid, QueryResult *result, bool
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m_groupType = (*result)[13].GetBool() ? GROUPTYPE_RAID : GROUPTYPE_NORMAL;
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if (m_groupType == GROUPTYPE_RAID)
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_initRaidSubGroupsCounter();
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if (m_groupType == GROUPTYPE_RAID)
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_initRaidSubGroupsCounter();
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m_difficulty = (*result)[14].GetUInt8();
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m_mainTank = (*result)[0].GetUInt64();
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@@ -190,19 +190,19 @@ bool Group::LoadMemberFromDB(uint32 guidLow, uint8 subgroup, bool assistant)
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member.assistant = assistant;
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m_memberSlots.push_back(member);
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SubGroupCounterIncrease(subgroup);
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SubGroupCounterIncrease(subgroup);
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return true;
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}
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void Group::ConvertToRaid()
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{
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m_groupType = GROUPTYPE_RAID;
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m_groupType = GROUPTYPE_RAID;
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_initRaidSubGroupsCounter();
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_initRaidSubGroupsCounter();
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if(!isBGGroup()) CharacterDatabase.PExecute("UPDATE groups SET isRaid = 1 WHERE leaderGuid='%u'", GUID_LOPART(m_leaderGuid));
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SendUpdate();
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if(!isBGGroup()) CharacterDatabase.PExecute("UPDATE groups SET isRaid = 1 WHERE leaderGuid='%u'", GUID_LOPART(m_leaderGuid));
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SendUpdate();
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}
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bool Group::AddInvite(Player *player)
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@@ -974,17 +974,17 @@ bool Group::_addMember(const uint64 &guid, const char* name, bool isAssistant)
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if (m_subGroupsCounts)
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{
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bool groupFound = false;
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for (; groupid < MAXRAIDSIZE/MAXGROUPSIZE; ++groupid)
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{
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if (m_subGroupsCounts[groupid] < MAXGROUPSIZE)
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{
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groupFound = true;
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break;
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}
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}
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// We are raid group and no one slot is free
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if (!groupFound)
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return false;
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for (; groupid < MAXRAIDSIZE/MAXGROUPSIZE; ++groupid)
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{
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if (m_subGroupsCounts[groupid] < MAXGROUPSIZE)
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{
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groupFound = true;
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break;
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}
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}
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// We are raid group and no one slot is free
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if (!groupFound)
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return false;
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}
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return _addMember(guid, name, isAssistant, groupid);
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@@ -1007,7 +1007,7 @@ bool Group::_addMember(const uint64 &guid, const char* name, bool isAssistant, u
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member.assistant = isAssistant;
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m_memberSlots.push_back(member);
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SubGroupCounterIncrease(group);
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SubGroupCounterIncrease(group);
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if(player)
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{
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@@ -1046,10 +1046,10 @@ bool Group::_removeMember(const uint64 &guid)
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member_witerator slot = _getMemberWSlot(guid);
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if (slot != m_memberSlots.end())
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{
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SubGroupCounterDecrease(slot->group);
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{
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SubGroupCounterDecrease(slot->group);
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m_memberSlots.erase(slot);
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}
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}
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if(!isBGGroup())
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CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid='%u'", GUID_LOPART(guid));
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@@ -1150,7 +1150,7 @@ bool Group::_setMembersGroup(const uint64 &guid, const uint8 &group)
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slot->group = group;
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SubGroupCounterIncrease(group);
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SubGroupCounterIncrease(group);
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if(!isBGGroup()) CharacterDatabase.PExecute("UPDATE group_member SET subgroup='%u' WHERE memberGuid='%u'", group, GUID_LOPART(guid));
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@@ -1209,16 +1209,16 @@ void Group::ChangeMembersGroup(const uint64 &guid, const uint8 &group)
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Player *player = objmgr.GetPlayer(guid);
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if (!player)
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{
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uint8 prevSubGroup;
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prevSubGroup = GetMemberGroup(guid);
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uint8 prevSubGroup;
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prevSubGroup = GetMemberGroup(guid);
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SubGroupCounterDecrease(prevSubGroup);
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SubGroupCounterDecrease(prevSubGroup);
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if(_setMembersGroup(guid, group))
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SendUpdate();
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}
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else
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ChangeMembersGroup(player, group);
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ChangeMembersGroup(player, group);
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}
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// only for online members
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@@ -1228,10 +1228,10 @@ void Group::ChangeMembersGroup(Player *player, const uint8 &group)
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return;
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if(_setMembersGroup(player->GetGUID(), group))
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{
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uint8 prevSubGroup;
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prevSubGroup = player->GetSubGroup();
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uint8 prevSubGroup;
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prevSubGroup = player->GetSubGroup();
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SubGroupCounterDecrease(prevSubGroup);
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SubGroupCounterDecrease(prevSubGroup);
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player->GetGroupRef().setSubGroup(group);
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SendUpdate();
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