mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-28 04:42:10 +01:00
Replace tabs with spaces in more files.
--HG-- branch : trunk
This commit is contained in:
@@ -178,7 +178,7 @@ void MotionMaster::MoveIdle(MovementSlot slot)
|
||||
void
|
||||
MotionMaster::MoveRandom(float spawndist)
|
||||
{
|
||||
if(i_owner->GetTypeId()==TYPEID_UNIT)
|
||||
if(i_owner->GetTypeId()==TYPEID_UNIT)
|
||||
{
|
||||
DEBUG_LOG("Creature (GUID: %u) start moving random", i_owner->GetGUIDLow() );
|
||||
Mutate(new RandomMovementGenerator<Creature>(spawndist), MOTION_SLOT_IDLE);
|
||||
@@ -402,10 +402,10 @@ void MotionMaster::Mutate(MovementGenerator *m, MovementSlot slot)
|
||||
|
||||
void MotionMaster::MovePath(uint32 path_id, bool repeatable)
|
||||
{
|
||||
if(!path_id)
|
||||
return;
|
||||
//We set waypoint movement as new default movement generator
|
||||
// clear ALL movement generators (including default)
|
||||
if(!path_id)
|
||||
return;
|
||||
//We set waypoint movement as new default movement generator
|
||||
// clear ALL movement generators (including default)
|
||||
/*while(!empty())
|
||||
{
|
||||
MovementGenerator *curr = top();
|
||||
@@ -415,13 +415,13 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
|
||||
delete curr;
|
||||
}*/
|
||||
|
||||
//i_owner->GetTypeId()==TYPEID_PLAYER ?
|
||||
//Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)):
|
||||
Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable), MOTION_SLOT_IDLE);
|
||||
//i_owner->GetTypeId()==TYPEID_PLAYER ?
|
||||
//Mutate(new WaypointMovementGenerator<Player>(path_id, repeatable)):
|
||||
Mutate(new WaypointMovementGenerator<Creature>(path_id, repeatable), MOTION_SLOT_IDLE);
|
||||
|
||||
DEBUG_LOG("%s (GUID: %u) start moving over path(Id:%u, repeatable: %s)",
|
||||
i_owner->GetTypeId()==TYPEID_PLAYER ? "Player" : "Creature",
|
||||
i_owner->GetGUIDLow(), path_id, repeatable ? "YES" : "NO" );
|
||||
DEBUG_LOG("%s (GUID: %u) start moving over path(Id:%u, repeatable: %s)",
|
||||
i_owner->GetTypeId()==TYPEID_PLAYER ? "Player" : "Creature",
|
||||
i_owner->GetGUIDLow(), path_id, repeatable ? "YES" : "NO" );
|
||||
}
|
||||
|
||||
void MotionMaster::propagateSpeedChange()
|
||||
|
||||
Reference in New Issue
Block a user