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https://github.com/TrinityCore/TrinityCore.git
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Replace tabs with spaces in more files.
--HG-- branch : trunk
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@@ -478,9 +478,9 @@ void Unit::GetRandomContactPoint( const Unit* obj, float &x, float &y, float &z,
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// sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry());
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combat_reach = DEFAULT_COMBAT_REACH;
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}
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uint32 attacker_number = getAttackers().size();
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uint32 attacker_number = getAttackers().size();
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if(attacker_number > 0) --attacker_number;
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GetNearPoint(obj,x,y,z,obj->GetCombatReach(), distance2dMin+(distance2dMax-distance2dMin)*rand_norm()
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GetNearPoint(obj,x,y,z,obj->GetCombatReach(), distance2dMin+(distance2dMax-distance2dMin)*rand_norm()
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, GetAngle(obj) + (attacker_number ? (M_PI/2 - M_PI * rand_norm()) * (float)attacker_number / combat_reach / 3 : 0));
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}
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@@ -600,34 +600,34 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
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//Script Event damage taken
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if( pVictim->GetTypeId()== TYPEID_UNIT && ((Creature *)pVictim)->AI() )
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{
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((Creature *)pVictim)->AI()->DamageTaken(this, damage);
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{
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((Creature *)pVictim)->AI()->DamageTaken(this, damage);
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// Set tagging
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if(!pVictim->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER) && !((Creature*)pVictim)->isPet())
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{
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//Set Loot
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switch(GetTypeId())
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{
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case TYPEID_PLAYER:
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{
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((Creature *)pVictim)->SetLootRecipient(this);
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//Set tagged
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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break;
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}
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case TYPEID_UNIT:
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{
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if(((Creature*)this)->isPet())
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{
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((Creature *)pVictim)->SetLootRecipient(this->GetOwner());
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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}
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break;
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}
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}
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}
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}
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// Set tagging
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if(!pVictim->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER) && !((Creature*)pVictim)->isPet())
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{
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//Set Loot
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switch(GetTypeId())
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{
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case TYPEID_PLAYER:
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{
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((Creature *)pVictim)->SetLootRecipient(this);
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//Set tagged
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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break;
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}
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case TYPEID_UNIT:
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{
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if(((Creature*)this)->isPet())
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{
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((Creature *)pVictim)->SetLootRecipient(this->GetOwner());
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((Creature *)pVictim)->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER);
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}
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break;
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}
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}
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}
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}
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if (damagetype != NODAMAGE)
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{
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@@ -3578,7 +3578,7 @@ uint32 Unit::GetWeaponSkillValue (WeaponAttackType attType, Unit const* target)
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if(attType != BASE_ATTACK && !item )
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{
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if(attType == RANGED_ATTACK && getClass() == CLASS_PALADIN) //hammer
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return GetMaxSkillValueForLevel();
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return GetMaxSkillValueForLevel();
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return 0;
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}
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@@ -4096,7 +4096,7 @@ int32 Unit::GetMaxNegativeAuraModifierByMiscValue(AuraType auratype, int32 misc_
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for(AuraList::const_iterator i = mTotalAuraList.begin();i != mTotalAuraList.end(); ++i)
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{
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Modifier* mod = (*i)->GetModifier();
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int32 amount = (*i)->GetModifierValue();
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int32 amount = (*i)->GetModifierValue();
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if (mod->m_miscvalue == misc_value && amount < modifier)
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modifier = amount;
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}
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@@ -4137,9 +4137,9 @@ bool Unit::AddAura(Aura *Aur)
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// replace aura if next will > spell StackAmount
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if(aurSpellInfo->StackAmount)
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{
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Aur->SetStackAmount(i->second->GetStackAmount());
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if(Aur->GetStackAmount() < aurSpellInfo->StackAmount)
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Aur->SetStackAmount(Aur->GetStackAmount()+1);
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Aur->SetStackAmount(i->second->GetStackAmount());
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if(Aur->GetStackAmount() < aurSpellInfo->StackAmount)
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Aur->SetStackAmount(Aur->GetStackAmount()+1);
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RemoveAura(i,AURA_REMOVE_BY_STACK);
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}
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// if StackAmount==0 not allow auras from same caster
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@@ -4509,27 +4509,27 @@ void Unit::RemoveAurasWithDispelType( DispelType type )
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void Unit::RemoveSingleAuraFromStackByDispel(uint32 spellId)
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{
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for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
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for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
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{
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Aura *aur = iter->second;
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if (aur->GetId() == spellId)
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{
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if(iter->second->GetStackAmount() > 1)
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if(iter->second->GetStackAmount() > 1)
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{
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// reapply modifier with reduced stack amount
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iter->second->ApplyModifier(false,true);
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iter->second->SetStackAmount(iter->second->GetStackAmount()-1);
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iter->second->SetStackAmount(iter->second->GetStackAmount()-1);
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iter->second->ApplyModifier(true,true);
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iter->second->UpdateSlotCounterAndDuration();
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return; // not remove aura if stack amount > 1
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}
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else
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else
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RemoveAura(iter,AURA_REMOVE_BY_DISPEL);
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}
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else
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++iter;
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}
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}
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else
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++iter;
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}
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}
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void Unit::RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex)
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@@ -4537,18 +4537,18 @@ void Unit::RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex)
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AuraMap::iterator iter = m_Auras.find(spellEffectPair(spellId, effindex));
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if(iter != m_Auras.end())
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{
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if(iter->second->GetStackAmount() > 1)
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if(iter->second->GetStackAmount() > 1)
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{
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// reapply modifier with reduced stack amount
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iter->second->ApplyModifier(false,true);
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iter->second->SetStackAmount(iter->second->GetStackAmount()-1);
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iter->second->SetStackAmount(iter->second->GetStackAmount()-1);
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iter->second->ApplyModifier(true,true);
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iter->second->UpdateSlotCounterAndDuration();
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return; // not remove aura if stack amount > 1
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}
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RemoveAura(iter);
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}
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}
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}
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void Unit::RemoveAurasDueToSpell(uint32 spellId, Aura* except)
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@@ -4704,7 +4704,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
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assert(!Aur->IsInUse());
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Aur->ApplyModifier(false,true);
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Aur->SetStackAmount(0);
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Aur->SetStackAmount(0);
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Aur->_RemoveAura();
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@@ -8693,22 +8693,22 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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switch(spellProto->SpellFamilyName)
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{
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case SPELLFAMILY_GENERIC:
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// Siphon Essence - 0%
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if(spellProto->AttributesEx == 268435456 && spellProto->SpellIconID == 2027)
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{
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CastingTime = 0;
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}
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// Goblin Rocket Launcher - 0%
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else if (spellProto->SpellIconID == 184 && spellProto->Attributes == 4259840)
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{
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CastingTime = 0;
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}
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// Darkmoon Card: Vengeance - 0.1%
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else if (spellProto->SpellVisual == 9850 && spellProto->SpellIconID == 2230)
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{
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CastingTime = 3.5;
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}
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case SPELLFAMILY_GENERIC:
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// Siphon Essence - 0%
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if(spellProto->AttributesEx == 268435456 && spellProto->SpellIconID == 2027)
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{
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CastingTime = 0;
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}
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// Goblin Rocket Launcher - 0%
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else if (spellProto->SpellIconID == 184 && spellProto->Attributes == 4259840)
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{
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CastingTime = 0;
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}
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// Darkmoon Card: Vengeance - 0.1%
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else if (spellProto->SpellVisual == 9850 && spellProto->SpellIconID == 2230)
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{
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CastingTime = 3.5;
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}
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case SPELLFAMILY_MAGE:
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// Ignite - do not modify, it is (8*Rank)% damage of procing Spell
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if(spellProto->Id==12654)
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@@ -9139,7 +9139,7 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
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if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
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spellProto->Id == 33778 || spellProto->Id == 379 ||
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spellProto->Id == 38395 || spellProto->Id == 40972 ||
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spellProto->Id == 22845 || spellProto->Id == 33504 ||
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spellProto->Id == 22845 || spellProto->Id == 33504 ||
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spellProto->Id == 34299)
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return healamount;
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@@ -9244,12 +9244,12 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
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DotFactor = damagetype == DOT ? 0.705f : 1.0f;
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CastingTime = damagetype == DOT ? 3500 : 1010;
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}
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// Improved Leader of the Pack
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else if (spellProto->AttributesEx2 == 536870912 && spellProto->SpellIconID == 312
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&& spellProto->AttributesEx3 == 33554432)
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{
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CastingTime = 0;
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}
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// Improved Leader of the Pack
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else if (spellProto->AttributesEx2 == 536870912 && spellProto->SpellIconID == 312
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&& spellProto->AttributesEx3 == 33554432)
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{
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CastingTime = 0;
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Holy Nova - 14%
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