Replace tabs with spaces in more files.

--HG--
branch : trunk
This commit is contained in:
Paradox
2009-02-09 08:16:34 -05:00
parent b0694d7e5e
commit d230302b16
602 changed files with 41367 additions and 41366 deletions

View File

@@ -72,7 +72,7 @@ volatile bool World::m_stopEvent = false;
uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
volatile uint32 World::m_worldLoopCounter = 0;
float World::m_MaxVisibleDistance = DEFAULT_VISIBILITY_DISTANCE;
float World::m_MaxVisibleDistance = DEFAULT_VISIBILITY_DISTANCE;
float World::m_MaxVisibleDistanceForCreature = DEFAULT_VISIBILITY_DISTANCE;
float World::m_MaxVisibleDistanceForPlayer = DEFAULT_VISIBILITY_DISTANCE;
float World::m_MaxVisibleDistanceForObject = DEFAULT_VISIBILITY_DISTANCE;
@@ -409,7 +409,7 @@ void World::LoadConfigSettings(bool reload)
SetPlayerLimit( sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT), true );
SetMotd( sConfig.GetStringDefault("Motd", "Welcome to the Massive Network Game Object Server." ) );
///- Get string for new logins (newly created characters)
///- Get string for new logins (newly created characters)
SetNewCharString(sConfig.GetStringDefault("PlayerStart.String", ""));
///- Send server info on login?
@@ -1283,10 +1283,10 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Waypoints..." );
WaypointMgr.Load();
sLog.outString( "Loading Creature Formations..." );
formation_mgr.LoadCreatureFormations();
sLog.outString( "Loading Creature Formations..." );
formation_mgr.LoadCreatureFormations();
sLog.outString( "Loading GM tickets...");
sLog.outString( "Loading GM tickets...");
ticketmgr.LoadGMTickets();
///- Handle outdated emails (delete/return)
@@ -1300,7 +1300,7 @@ void World::SetInitialWorldSettings()
objmgr.LoadSpellScripts(); // must be after load Creature/Gameobject(Template/Data)
objmgr.LoadGameObjectScripts(); // must be after load Creature/Gameobject(Template/Data)
objmgr.LoadEventScripts(); // must be after load Creature/Gameobject(Template/Data)
objmgr.LoadWaypointScripts();
objmgr.LoadWaypointScripts();
sLog.outString( "Loading Scripts text locales..." ); // must be after Load*Scripts calls
objmgr.LoadDbScriptStrings();
@@ -1362,8 +1362,8 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Transports..." );
MapManager::Instance().LoadTransports();
sLog.outString( "Loading Transports Events..." );
objmgr.LoadTransportEvents();
sLog.outString( "Loading Transports Events..." );
objmgr.LoadTransportEvents();
sLog.outString("Deleting expired bans..." );
LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
@@ -1660,7 +1660,7 @@ void World::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source,
return;
// prepare static data
uint64 sourceGUID = source ? source->GetGUID() : (uint64)0; //some script commands doesn't have source
uint64 sourceGUID = source ? source->GetGUID() : (uint64)0; //some script commands doesn't have source
uint64 targetGUID = target ? target->GetGUID() : (uint64)0;
uint64 ownerGUID = (source->GetTypeId()==TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : (uint64)0;
@@ -1743,22 +1743,22 @@ void World::ScriptsProcess()
source = HashMapHolder<Player>::Find(step.sourceGUID);
break;
case HIGHGUID_GAMEOBJECT:
source = HashMapHolder<GameObject>::Find(step.sourceGUID);
source = HashMapHolder<GameObject>::Find(step.sourceGUID);
break;
case HIGHGUID_CORPSE:
source = HashMapHolder<Corpse>::Find(step.sourceGUID);
break;
case HIGHGUID_MO_TRANSPORT:
for (MapManager::TransportSet::iterator iter = MapManager::Instance().m_Transports.begin(); iter != MapManager::Instance().m_Transports.end(); ++iter)
{
if((*iter)->GetGUID() == step.sourceGUID)
{
source = reinterpret_cast<Object*>(*iter);
break;
}
}
break;
default:
case HIGHGUID_MO_TRANSPORT:
for (MapManager::TransportSet::iterator iter = MapManager::Instance().m_Transports.begin(); iter != MapManager::Instance().m_Transports.end(); ++iter)
{
if((*iter)->GetGUID() == step.sourceGUID)
{
source = reinterpret_cast<Object*>(*iter);
break;
}
}
break;
default:
sLog.outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.sourceGUID));
break;
}
@@ -2300,9 +2300,9 @@ void World::ScriptsProcess()
break;
}
case SCRIPT_COMMAND_LOAD_PATH:
{
if(!source)
case SCRIPT_COMMAND_LOAD_PATH:
{
if(!source)
{
sLog.outError("SCRIPT_COMMAND_START_MOVE is tried to apply to NON-existing unit.");
break;
@@ -2314,98 +2314,98 @@ void World::ScriptsProcess()
break;
}
if(!WaypointMgr.GetPath(step.script->datalong))
{
if(!WaypointMgr.GetPath(step.script->datalong))
{
sLog.outError("SCRIPT_COMMAND_START_MOVE source mover has an invallid path, skipping.", step.script->datalong2);
break;
}
dynamic_cast<Unit*>(source)->GetMotionMaster()->MovePath(step.script->datalong, step.script->datalong2);
break;
}
dynamic_cast<Unit*>(source)->GetMotionMaster()->MovePath(step.script->datalong, step.script->datalong2);
break;
}
case SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT:
{
if(!step.script->datalong || !step.script->datalong2)
{
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT calls invallid db_script_id or lowguid not present: skipping.");
break;
}
//our target
Creature* target = NULL;
case SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT:
{
if(!step.script->datalong || !step.script->datalong2)
{
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT calls invallid db_script_id or lowguid not present: skipping.");
break;
}
//our target
Creature* target = NULL;
if(source) //using grid searcher
{
CellPair p(Trinity::ComputeCellPair(((Unit*)source)->GetPositionX(), ((Unit*)source)->GetPositionY()));
Cell cell(p);
cell.data.Part.reserved = ALL_DISTRICT;
if(source) //using grid searcher
{
CellPair p(Trinity::ComputeCellPair(((Unit*)source)->GetPositionX(), ((Unit*)source)->GetPositionY()));
Cell cell(p);
cell.data.Part.reserved = ALL_DISTRICT;
//sLog.outDebug("Attempting to find Creature: Db GUID: %i", step.script->datalong);
Trinity::CreatureWithDbGUIDCheck target_check(((Unit*)source), step.script->datalong);
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(target,target_check);
//sLog.outDebug("Attempting to find Creature: Db GUID: %i", step.script->datalong);
Trinity::CreatureWithDbGUIDCheck target_check(((Unit*)source), step.script->datalong);
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(target,target_check);
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, unit_checker, *(((Unit*)source)->GetMap()));
}
else //check hashmap holders
{
if(CreatureData const* data = objmgr.GetCreatureData(step.script->datalong))
target = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, MAKE_NEW_GUID(step.script->datalong, data->id, HIGHGUID_UNIT), target);
}
//sLog.outDebug("attempting to pass target...");
if(!target)
break;
//sLog.outDebug("target passed");
//Lets choose our ScriptMap map
ScriptMapMap *datamap = NULL;
switch(step.script->dataint)
{
case 1://QUEST END SCRIPTMAP
datamap = &sQuestEndScripts;
break;
case 2://QUEST START SCRIPTMAP
datamap = &sQuestStartScripts;
break;
case 3://SPELLS SCRIPTMAP
datamap = &sSpellScripts;
break;
case 4://GAMEOBJECTS SCRIPTMAP
datamap = &sGameObjectScripts;
break;
case 5://EVENTS SCRIPTMAP
datamap = &sEventScripts;
break;
case 6://WAYPOINTS SCRIPTMAP
datamap = &sWaypointScripts;
break;
default:
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT ERROR: no scriptmap present... ignoring");
break;
}
//if no scriptmap present...
if(!datamap)
break;
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, unit_checker, *(((Unit*)source)->GetMap()));
}
else //check hashmap holders
{
if(CreatureData const* data = objmgr.GetCreatureData(step.script->datalong))
target = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, MAKE_NEW_GUID(step.script->datalong, data->id, HIGHGUID_UNIT), target);
}
//sLog.outDebug("attempting to pass target...");
if(!target)
break;
//sLog.outDebug("target passed");
//Lets choose our ScriptMap map
ScriptMapMap *datamap = NULL;
switch(step.script->dataint)
{
case 1://QUEST END SCRIPTMAP
datamap = &sQuestEndScripts;
break;
case 2://QUEST START SCRIPTMAP
datamap = &sQuestStartScripts;
break;
case 3://SPELLS SCRIPTMAP
datamap = &sSpellScripts;
break;
case 4://GAMEOBJECTS SCRIPTMAP
datamap = &sGameObjectScripts;
break;
case 5://EVENTS SCRIPTMAP
datamap = &sEventScripts;
break;
case 6://WAYPOINTS SCRIPTMAP
datamap = &sWaypointScripts;
break;
default:
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT ERROR: no scriptmap present... ignoring");
break;
}
//if no scriptmap present...
if(!datamap)
break;
uint32 script_id = step.script->datalong2;
//delete iter and return it to begin pos(next one)
m_scriptSchedule.erase(iter);
iter = m_scriptSchedule.begin();
uint32 script_id = step.script->datalong2;
//delete iter and return it to begin pos(next one)
m_scriptSchedule.erase(iter);
iter = m_scriptSchedule.begin();
ScriptsStart(*datamap, script_id, target, NULL);
return;
}
ScriptsStart(*datamap, script_id, target, NULL);
return;
}
case SCRIPT_COMMAND_PLAYSOUND:
{
if(!source)
break;
//datalong sound_id, datalong2 onlyself
((WorldObject*)source)->SendPlaySound(step.script->datalong, step.script->datalong2);
break;
}
case SCRIPT_COMMAND_PLAYSOUND:
{
if(!source)
break;
//datalong sound_id, datalong2 onlyself
((WorldObject*)source)->SendPlaySound(step.script->datalong, step.script->datalong2);
break;
}
default:
default:
sLog.outError("Unknown script command %u called.",step.script->command);
break;
}