Core/ConditionMgr: added placeholder for CONDITION_GUID

renamed targetOverride to invoker
removed targetOverride code (had no use)

--HG--
branch : trunk
This commit is contained in:
Rat
2010-09-24 18:16:29 +02:00
parent b8cc05f747
commit d2af10618f
4 changed files with 17 additions and 20 deletions

View File

@@ -573,7 +573,7 @@ class ConditionScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Called when a single condition is checked for a player.
virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*targetOverride*/) { return true; }
virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*invoker*/) { return true; }
};
class VehicleScript : public ScriptObject
@@ -889,7 +889,7 @@ class ScriptMgr
public: /* ConditionScript */
bool OnConditionCheck(Condition* condition, Player* player, Unit* targetOverride);
bool OnConditionCheck(Condition* condition, Player* player, Unit* invoker);
public: /* VehicleScript */