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Core/Logs: Fine tune more logs
And move others to more logical appenders
(cherry picked from commit 1ad24352ac)
# Conflicts:
# src/server/authserver/Server/AuthSession.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LootHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/QuestHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Spells/SpellEffects.cpp
This commit is contained in:
@@ -445,7 +445,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact
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uint8 raceExpansionRequirement = sObjectMgr->GetRaceExpansionRequirement(charCreate.CreateInfo->Race);
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if (raceExpansionRequirement > GetExpansion())
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{
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TC_LOG_ERROR("network", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", GetExpansion(), GetAccountId(), raceExpansionRequirement, charCreate.CreateInfo->Race);
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TC_LOG_ERROR("entities.player.cheat", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", GetExpansion(), GetAccountId(), raceExpansionRequirement, charCreate.CreateInfo->Race);
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SendCharCreate(CHAR_CREATE_EXPANSION);
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return;
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}
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@@ -454,7 +454,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact
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uint8 classExpansionRequirement = sObjectMgr->GetClassExpansionRequirement(charCreate.CreateInfo->Class);
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if (classExpansionRequirement > GetExpansion())
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{
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TC_LOG_ERROR("network", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", GetExpansion(), GetAccountId(), classExpansionRequirement, charCreate.CreateInfo->Class);
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TC_LOG_ERROR("entities.player.cheat", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", GetExpansion(), GetAccountId(), classExpansionRequirement, charCreate.CreateInfo->Class);
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SendCharCreate(CHAR_CREATE_EXPANSION_CLASS);
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return;
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}
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@@ -482,7 +482,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharact
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// prevent character creating with invalid name
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if (!normalizePlayerName(charCreate.CreateInfo->Name))
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{
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TC_LOG_ERROR("network", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
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TC_LOG_ERROR("entities.player.cheat", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
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SendCharCreate(CHAR_NAME_NO_NAME);
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return;
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}
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@@ -1507,7 +1507,7 @@ void WorldSession::HandleCharCustomizeOpcode(WorldPackets::Character::CharCustom
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{
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if (!IsLegitCharacterForAccount(packet.CustomizeInfo->CharGUID))
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{
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TC_LOG_ERROR("network", "Account %u, IP: %s tried to customise %s, but it does not belong to their account!",
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TC_LOG_ERROR("entities.player.cheat", "Account %u, IP: %s tried to customise %s, but it does not belong to their account!",
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GetAccountId(), GetRemoteAddress().c_str(), packet.CustomizeInfo->CharGUID.ToString().c_str());
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KickPlayer();
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return;
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@@ -1785,7 +1785,7 @@ void WorldSession::HandleCharRaceOrFactionChangeOpcode(WorldPackets::Character::
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{
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if (!IsLegitCharacterForAccount(packet.RaceOrFactionChangeInfo->Guid))
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{
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TC_LOG_ERROR("network", "Account %u, IP: %s tried to factionchange character %s, but it does not belong to their account!",
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TC_LOG_ERROR("entities.player.cheat", "Account %u, IP: %s tried to factionchange character %s, but it does not belong to their account!",
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GetAccountId(), GetRemoteAddress().c_str(), packet.RaceOrFactionChangeInfo->Guid.ToString().c_str());
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KickPlayer();
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return;
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