Core/Logs: Fine tune more logs

And move others to more logical appenders
(cherry picked from commit 1ad24352ac)

# Conflicts:
#	src/server/authserver/Server/AuthSession.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Handlers/AuctionHouseHandler.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Handlers/GuildHandler.cpp
#	src/server/game/Handlers/LootHandler.cpp
#	src/server/game/Handlers/PetitionsHandler.cpp
#	src/server/game/Handlers/QuestHandler.cpp
#	src/server/game/Handlers/SpellHandler.cpp
#	src/server/game/Spells/SpellEffects.cpp
This commit is contained in:
Aokromes
2016-08-11 09:10:20 +02:00
committed by joschiwald
parent 9fffe777ec
commit d2dd5f9f02
9 changed files with 23 additions and 23 deletions

View File

@@ -153,7 +153,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPackets::Spells::OpenItem& packet)
if (!(proto->GetFlags() & ITEM_FLAG_HAS_LOOT) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED))
{
player->SendEquipError(EQUIP_ERR_CLIENT_LOCKED_OUT, item, NULL);
TC_LOG_ERROR("network", "Possible hacking attempt: Player %s [%s] tried to open item [%s, entry: %u] which is not openable!",
TC_LOG_ERROR("entities.player.cheat", "Possible hacking attempt: Player %s [%s] tried to open item [%s, entry: %u] which is not openable!",
player->GetName().c_str(), player->GetGUID().ToString().c_str(), item->GetGUID().ToString().c_str(), proto->GetId());
return;
}