Remove Battle Shout/Blessing of Might hack

Add table holding stacking masks for non-target/caster related stacking rules
Aura bounce check is still to be done

--HG--
branch : trunk
This commit is contained in:
thenecromancer
2010-01-23 17:05:20 +01:00
parent caf3505f75
commit d32e0878c7
6 changed files with 93 additions and 21 deletions

View File

@@ -659,6 +659,7 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*)
HandleReloadSpellScriptTargetCommand("a");
HandleReloadSpellTargetPositionCommand("a");
HandleReloadSpellThreatsCommand("a");
HandleReloadSpellStackMasksCommand("a");
HandleReloadSpellPetAurasCommand("a");
HandleReloadSpellDisabledCommand("a");
return true;
@@ -1093,6 +1094,14 @@ bool ChatHandler::HandleReloadSpellThreatsCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadSpellStackMasksCommand(const char*)
{
sLog.outString( "Re-Loading Spell stacking masks..." );
spellmgr.LoadSpellStackMasks();
SendGlobalGMSysMessage("DB table `spell_stack_masks` (spell stacking masks) reloaded.");
return true;
}
bool ChatHandler::HandleReloadSpellPetAurasCommand(const char*)
{
sLog.outString( "Re-Loading Spell pet auras...");