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Misc/Misc: A mix useless random changes
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@@ -67,9 +67,9 @@ class npc_apprentice_mirveda : public CreatureScript
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public:
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npc_apprentice_mirveda() : CreatureScript("npc_apprentice_mirveda") { }
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bool OnQuestReward(Player* player, Creature* creature, const Quest *_Quest, uint32 /*slot*/) OVERRIDE
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bool OnQuestReward(Player* /*player*/, Creature* creature, const Quest* quest, uint32 /*slot*/) OVERRIDE
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{
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if (_Quest->GetQuestId() == QUEST_CORRUPTED_SOIL)
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if (quest->GetQuestId() == QUEST_CORRUPTED_SOIL)
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{
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CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, creature->AI())->me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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CAST_AI(npc_apprentice_mirveda::npc_apprentice_mirvedaAI, creature->AI())->events.ScheduleEvent(EVENT_TALK, 2000);
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