From d53fb14cbb15c5fa60ee9ba270d0f296b3caa182 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 21 Feb 2022 09:42:30 +0100 Subject: [PATCH] Core/Creatures: no longer initialize CharmInfo for minions on creation. Unit::SetCharmed takes care of non-guardian initialization closes #334 --- src/server/game/Entities/Creature/TemporarySummon.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp index cb7ae5a2f09..b644a69faf1 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.cpp +++ b/src/server/game/Entities/Creature/TemporarySummon.cpp @@ -303,9 +303,6 @@ Minion::Minion(SummonPropertiesEntry const* properties, Unit* owner, bool isWorl { ASSERT(m_owner); m_unitTypeMask |= UNIT_MASK_MINION; - - /// @todo: Find correct way - InitCharmInfo(); } void Minion::InitStats(uint32 duration)