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Core/Spells: Fix hunter talent "Thrill of the Hunt"
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@@ -50,6 +50,7 @@ enum HunterSpells
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SPELL_HUNTER_READINESS = 23989,
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SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
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SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
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SPELL_HUNTER_THRILL_OF_THE_HUNT = 34720,
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SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
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};
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@@ -802,6 +803,44 @@ class spell_hun_target_only_pet_and_owner : public SpellScriptLoader
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}
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};
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// 34497 - Thrill of the Hunt
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class spell_hun_thrill_of_the_hunt : public SpellScriptLoader
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{
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public:
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spell_hun_thrill_of_the_hunt() : SpellScriptLoader("spell_hun_thrill_of_the_hunt") { }
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class spell_hun_thrill_of_the_hunt_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_hun_thrill_of_the_hunt_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_THRILL_OF_THE_HUNT))
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return false;
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return true;
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}
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void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 focus = eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), SpellSchoolMask(eventInfo.GetDamageInfo()->GetSchoolMask()));
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focus = CalculatePct(focus, aurEff->GetAmount());
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GetTarget()->CastCustomSpell(GetTarget(), SPELL_HUNTER_THRILL_OF_THE_HUNT, &focus, NULL, NULL, true, NULL, aurEff);
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}
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void Register()
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{
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OnEffectProc += AuraEffectProcFn(spell_hun_thrill_of_the_hunt_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_hun_thrill_of_the_hunt_AuraScript();
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}
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};
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void AddSC_hunter_spell_scripts()
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{
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new spell_hun_aspect_of_the_beast();
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@@ -820,4 +859,5 @@ void AddSC_hunter_spell_scripts()
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new spell_hun_sniper_training();
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new spell_hun_tame_beast();
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new spell_hun_target_only_pet_and_owner();
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new spell_hun_thrill_of_the_hunt();
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}
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