Game/Scripting: Add OnPlayerRepop hook

Called when a player presses release when he died
This commit is contained in:
Kittnz
2017-02-07 17:28:16 +01:00
parent 00889ba009
commit d550ba7392
3 changed files with 12 additions and 0 deletions

View File

@@ -2160,6 +2160,11 @@ void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId)
FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId);
}
void ScriptMgr::OnPlayerRepop(Player* player)
{
FOREACH_SCRIPT(PlayerScript)->OnPlayerRepop(player);
}
// Account
void ScriptMgr::OnAccountLogin(uint32 accountId)
{