[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT

* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.

TEST REV so be careful of creepy crawly bugs!

--HG--
branch : trunk
This commit is contained in:
KingPin
2008-11-02 16:53:46 -06:00
parent 6633d3c680
commit d5beb2bbe9
30 changed files with 414 additions and 342 deletions

View File

@@ -1838,6 +1838,12 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target)
//*********************************
//*** Functions used internally ***
//Trinity_DLL_EXPORT
//char const* ScriptsVersion()
//{
// return "Default Trinity scripting library";
//}
Script* GetScriptByName(std::string Name)
{
if (Name.empty())