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[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
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@@ -1838,6 +1838,12 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target)
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//*********************************
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//*** Functions used internally ***
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//Trinity_DLL_EXPORT
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//char const* ScriptsVersion()
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//{
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// return "Default Trinity scripting library";
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//}
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Script* GetScriptByName(std::string Name)
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{
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if (Name.empty())
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